| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Switch 2: Turing macros, native compute, Ampere shader lowering, native tiling | Takoroka | 7 days | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | From changes.patch: the TU104/GA10x MME interpreter (shared macro context for the process's channels, also on the compute class), native compute with QMD 3.0 dependency scheduling, the Ampere-to-Maxwell shader lowering, native vertex stream sizes, and the console's GOB swizzle for textures, DMA copies and the host unswizzle shaders. Switch 2 channels turn all of it on at init. The lowering is widened for title 4 (all 32 of its programs lower): general TEX (any dimension/LOD/mask, operand split 1+1/2+1/2+2/4+n, any but consistent descriptor buffer), cube/array, SULD channel masks, 128-bit STG, indexed IPA, VOTE, SHFL with any immediate or predicate output, R2P/P2R byte select, uniform ULOP3/ULEA/UBREV/UFLO.SH/UISETP signed/UMOV URZ, IMNMX cbuf, IADD3 and FFMA uniform operands, FMUL /4 /8 x8, and BSSY/BSYNC/BREAK/WARPSYNC as no-ops. The capture stops at unmapped memory. EDEN_NX2_SHADER_DUMP dumps every native program; tools in C:\dev\nx2work test the lowering offline. | ||||
| * | [common] remove ranges polyfill (#2546) | lizzie | 2025-09-24 | 1 | -1/+4 |
| | | | | | | | | | | Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2546 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev> | ||||
| * | Update fmt to allow for v11 | crueter | 2025-04-10 | 1 | -1/+1 |
| | | | | Signed-off-by: swurl <swurl@swurl.xyz> | ||||
| * | general: fix compile for Apple Clang | Liam | 2022-11-22 | 1 | -0/+1 |
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| * | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
| * | control_flow: Fix duplicate switch case in OpcodeToken | Lioncash | 2021-07-26 | 1 | -1/+1 |
| | | | | | This previously duplicated the case of the PBK case above it. | ||||
| * | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | 2021-07-22 | 1 | -7/+6 |
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| * | shader: Address feedback | FernandoS27 | 2021-07-22 | 1 | -5/+5 |
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| * | shader: Implement delegation of Exit to dispatcher on CFG | FernandoS27 | 2021-07-22 | 1 | -2/+39 |
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| * | shader: Address feedback + clang format | lat9nq | 2021-07-22 | 1 | -2/+2 |
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| * | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 2021-07-22 | 1 | -81/+59 |
| | | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
| * | shader: Fix dangling labels | ReinUsesLisp | 2021-07-22 | 1 | -0/+5 |
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| * | shader: Fix BRX tracking | FernandoS27 | 2021-07-22 | 1 | -3/+3 |
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| * | shader: Fix splits on blocks using indirect branches | ReinUsesLisp | 2021-07-22 | 1 | -5/+30 |
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| * | shader: Fix branches to visited virtual blocks | ReinUsesLisp | 2021-07-22 | 1 | -0/+10 |
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| * | shader: Fix indirect branches to scheduler instructions | ReinUsesLisp | 2021-07-22 | 1 | -3/+6 |
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| * | shader: Implement BRX | FernandoS27 | 2021-07-22 | 1 | -9/+49 |
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| * | shader: Add partial rasterizer integration | ReinUsesLisp | 2021-07-22 | 1 | -8/+23 |
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| * | shader: Implement CAL inlining function calls | ReinUsesLisp | 2021-07-22 | 1 | -40/+38 |
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| * | shader: Fix conditional execution of exit instructions | ReinUsesLisp | 2021-07-22 | 1 | -4/+5 |
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| * | shader: Fix control flow | ReinUsesLisp | 2021-07-22 | 1 | -1/+1 |
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| * | shader: Initial implementation of an AST | ReinUsesLisp | 2021-07-22 | 1 | -272/+154 |
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| * | shader: SSA and dominance | ReinUsesLisp | 2021-07-22 | 1 | -6/+124 |
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| * | shader: Initial recompiler work | ReinUsesLisp | 2021-07-22 | 1 | -0/+531 |
