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path: root/src/video_core/engines/maxwell_3d.cpp
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* gl_rasterizer: Minor cleanupFrederic L2018-11-131-4/+2
* Try to fix problems with stencil test in some games, relax translation to ope...Rodolfo Bogado2018-11-111-0/+13
* Merge pull request #1654 from degasus/dirty_flagsbunnei2018-11-111-0/+8
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| * gl_rasterizer: Skip VAO binding if the state is clean.Markus Wick2018-11-061-0/+8
* | Implement multi-target viewports and blendingRodolfo Bogado2018-11-041-0/+16
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* maxwell_3d: Restructure macro upload to use a single macro code memory.bunnei2018-10-311-8/+18
* global: Use std::optional instead of boost::optional (#1578)Frederic L2018-10-301-5/+5
* maxwell_3d: Add code for initializing register defaults.bunnei2018-10-251-1/+19
* maxwell_3d: Remove unused variable within ProcessQueryGet()Lioncash2018-10-231-1/+0
* engines/maxwell_*: Use nested namespace specifiers where applicableLioncash2018-10-201-4/+2
* Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi2018-09-151-6/+7
* rasterizer: Drop unused handler.Markus Wick2018-09-101-2/+0
* maxwell_3d: Remove assert that no longer applies.bunnei2018-09-081-4/+0
* maxwell_3d: Use CoreTiming for query timestampZach Hilman2018-08-311-2/+3
* core/core: Replace includes with forward declarations where applicableLioncash2018-08-311-2/+1
* maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()Lioncash2018-08-241-4/+4
* Rasterizer: Implemented instanced rendering.Subv2018-08-141-0/+12
* maxwell_3d: Ignore macros that have not been uploaded yet.bunnei2018-08-081-4/+9
* maxwell_3d: Use correct const buffer size and check bounds.bunnei2018-08-081-0/+2
* maxwell_3d: Remove outdated assert.bunnei2018-08-051-2/+0
* video_core: Eliminate the g_renderer global variableLioncash2018-08-041-5/+5
* GPU: Remove the assert that required the CODE_ADDRESS to be 0.Subv2018-07-241-8/+0
* maxwell_3d: Remove unused variable within GetStageTextures()Lioncash2018-07-191-2/+0
* gl_rasterizer: Fix check for if a shader stage is enabled.bunnei2018-07-121-21/+0
* Merge pull request #609 from Subv/clear_buffersbunnei2018-07-031-0/+12
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| * GPU: Support clears that don't clear the color buffer.Subv2018-07-031-2/+3
| * GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...Subv2018-07-031-0/+11
* | Update clang formatJames Rowe2018-07-021-2/+2
* | Rename logging macro back to LOG_*James Rowe2018-07-021-1/+1
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* Build: Fixed some MSVC warnings in various parts of the code.Subv2018-06-201-2/+3
* GPU: Implement sampling multiple textures in the generated glsl shaders.Subv2018-06-061-0/+34
* GPU: Partial implementation of long GPU queries.Subv2018-06-031-9/+24
* maxwell_3d: Reset vertex counts after drawing.bunnei2018-04-291-0/+10
* general: Convert assertion macros over to be fmt-compatibleLioncash2018-04-271-2/+2
* GPU: Reduce the number of registers of Maxwell3D to 0xE00.Subv2018-04-251-3/+3
* GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...Subv2018-04-251-4/+10
* video-core: Move logging macros over to new fmt-capable onesLioncash2018-04-251-2/+2
* memory_manager: Make GpuToCpuAddress return an optional.bunnei2018-04-241-10/+11
* memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.bunnei2018-04-241-6/+5
* GPU: Added asserts to our code for handling the QUERY_GET GPU command.Subv2018-04-231-1/+26
* GPU: Pitch textures are now supported, don't assert when encountering them.Subv2018-04-181-2/+3
* Merge pull request #346 from bunnei/misc-gpu-improvementsbunnei2018-04-171-1/+2
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| * maxwell3d: Allow Texture2DNoMipmap as Texture2D.bunnei2018-04-171-1/+2
* | renderer_opengl: Implement BlendEquation and BlendFunc.bunnei2018-04-171-3/+1
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* gl_rasterizer: Implement indexed vertex mode.bunnei2018-04-161-1/+3
* GPU: Added a function to determine whether a shader stage is enabled or not.Subv2018-04-141-0/+21
* GPU: Assert when finding a texture with a format type other than UNORM.Subv2018-04-061-0/+2
* GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEi...Subv2018-04-011-100/+8
* GPU: Implemented a gpu macro interpreter.Subv2018-04-011-0/+5
* Maxwell3D: Call AccelerateDrawBatch on DrawArrays.bunnei2018-03-261-1/+8