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path: root/src/video_core/host_shaders/CMakeLists.txt
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* Merge remote-tracking branch 'origin/nx2' into fe-fsr31Duck91230 hours1-0/+1
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| * Merge pull request #284 from Djihads80/fix/nx2-upscale-fallback-srgbJonas32 hours1-0/+1
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| | * nx2: decode sRGB in the upscale fallback when the program doesTakoroka46 hours1-0/+1
* | | video_core: replace Fortune's Weave's DLSS with AMD FSR 3.1Duck91232 hours1-0/+65
* | | video_core: sharpen the temporal DLSS stand-inDuck91232 hours1-0/+1
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* / vulkan: repack 69-byte vertices to 72 bytes (#281)Mako46 hours1-0/+1
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* video_core: temporal upscale stand-in for Fortune's Weave's DLSSDuck9122 days1-0/+1
* Added FSR 3 Upscaling and Frame GenerationDjihads804 days1-0/+2
* ASTC: decode and re-compress to BC1/BC3 on the GPU; texture cache budgetTakoroka6 days1-0/+1
* [vulkan] Adjustments on MSAA and BlitHelpers (#4287)crueter2026-08-231-0/+43
* [cmake] Simplify DetectPlatform and normalize platform names (#4183)crueter2026-08-101-1/+1
* [vulkan] 4th Vulkan Global Maintenance (#4212)CamilleLaVey2026-07-161-0/+5
* [video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307)lizzie2026-05-241-1/+6
* [cmake] Remove shader dir regeneration (#3813)crueter2026-04-011-6/+0
* [ports] build fixes for *BSD make (#3496)lizzie2026-03-081-0/+6
* [port, cmake] fix NetBSD/OpenBSD 7.8 build failure, update documentation (#3272)lizzie2026-02-051-64/+64
* [vk] remove unused vk_texture_manager.cpp and unused shader conversions (#3432)lizzie2026-01-311-10/+1
* [cmake, tools] update CPMUtil and add support for CPMUtil bundled Qt, module ...crueter2026-01-141-2/+1
* [video_core] Implement GPU-accelerated texture unswizzling and optimize spars...Forrest Keller2026-01-131-0/+1
* [compat] HaikuOS port (#2805)lizzie2025-10-221-1/+9
* [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter ...lizzie2025-10-071-0/+4
* [vk, opengl] add lanczo and spline-1 filtering (#2534)lizzie2025-09-221-2/+4
* renderer: add area sampling scaling method (#201)JPikachu2025-06-211-0/+1
* Some fixes before Release (#92)MrPurple6662025-05-081-1/+0
* video_core: Add new shader format conversion pipelinesZephyron2025-04-111-0/+8
* video_core: Add sRGB to D24S8 depth-stencil conversion supportZephyron2025-04-111-0/+2
* renderer_vulkan: convert FSR to graphics pipelineLiam2024-01-311-5/+6
* Changes based on hardware testsSquall-Leonhart2023-10-171-1/+0
* Another missing copy connected to Bravely Default IISquall-Leonhart2023-10-161-0/+1
* Implement missing formats for Bravely Default 2Squall-Leonhart2023-10-151-0/+1
* Implements D32_Float to A8B8G8R8_UNORM format copySquall-Leonhart2023-10-041-0/+1
* Query Cache: Simplify Prefix Sum compute shaderFernando Sahmkow2023-09-231-1/+3
* Query Cache: Implement host side sample counting.Fernando Sahmkow2023-09-231-0/+1
* Query Cachge: Fully rework Vulkan's query cacheFernando Sahmkow2023-09-231-0/+1
* Masked depthstencil clearsKelebek12023-08-191-0/+1
* OpenGL: Add Local Memory warmup shaderameerj2023-06-251-0/+1
* texture_cache: OpenGL: Implement MSAA uploads and copiesameerj2023-02-111-0/+2
* video_core: Implement vulkan clear specified channelFengChen2023-01-281-0/+2
* video_core/opengl: Add FSR upscaling filter to the OpenGL rendererWollnashorn2023-01-261-2/+28
* Merge pull request #9556 from vonchenplus/draw_textureliamwhite2023-01-191-1/+1
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| * video_core: Implement opengl/vulkan draw_textureFeng Chen2023-01-051-1/+1
* | vulkan: implement 'turbo mode' clock boosterLiam2023-01-041-0/+1
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* video_core: Integrate SMAALiam2022-12-081-0/+7
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-0/+3
* OpenGL: fix S8D24 to ABGR8 conversionsLiam2022-04-061-0/+1
* Address review commentsLiam2022-03-161-1/+1
* Vulkan: convert S8D24 <-> ABGR8Liam2022-03-151-0/+1
* TextureCache: Simplify blitting of D24S8 formats and fix bugs.Fernando Sahmkow2021-11-221-4/+0
* TextureCache: Add R16G16 to D24S8 converter.Fernando Sahmkow2021-11-201-0/+1
* TextureCache: Add B10G11R11 to D24S8 converter.Fernando Sahmkow2021-11-191-0/+1