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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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video_core
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CMakeLists.txt
Commit message (
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Author
Age
Files
Lines
*
Merge remote-tracking branch 'origin/nx2' into fe-fsr31
Duck912
30 hours
1
-0
/
+1
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Merge pull request #284 from Djihads80/fix/nx2-upscale-fallback-srgb
Jonas
32 hours
1
-0
/
+1
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nx2: decode sRGB in the upscale fallback when the program does
Takoroka
46 hours
1
-0
/
+1
*
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video_core: replace Fortune's Weave's DLSS with AMD FSR 3.1
Duck912
32 hours
1
-0
/
+65
*
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video_core: sharpen the temporal DLSS stand-in
Duck912
32 hours
1
-0
/
+1
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/
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*
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vulkan: repack 69-byte vertices to 72 bytes (#281)
Mako
46 hours
1
-0
/
+1
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/
*
video_core: temporal upscale stand-in for Fortune's Weave's DLSS
Duck912
2 days
1
-0
/
+1
*
Added FSR 3 Upscaling and Frame Generation
Djihads80
4 days
1
-0
/
+2
*
ASTC: decode and re-compress to BC1/BC3 on the GPU; texture cache budget
Takoroka
6 days
1
-0
/
+1
*
[vulkan] Adjustments on MSAA and BlitHelpers (#4287)
crueter
2026-08-23
1
-0
/
+43
*
[cmake] Simplify DetectPlatform and normalize platform names (#4183)
crueter
2026-08-10
1
-1
/
+1
*
[vulkan] 4th Vulkan Global Maintenance (#4212)
CamilleLaVey
2026-07-16
1
-0
/
+5
*
[video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307)
lizzie
2026-05-24
1
-1
/
+6
*
[cmake] Remove shader dir regeneration (#3813)
crueter
2026-04-01
1
-6
/
+0
*
[ports] build fixes for *BSD make (#3496)
lizzie
2026-03-08
1
-0
/
+6
*
[port, cmake] fix NetBSD/OpenBSD 7.8 build failure, update documentation (#3272)
lizzie
2026-02-05
1
-64
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+64
*
[vk] remove unused vk_texture_manager.cpp and unused shader conversions (#3432)
lizzie
2026-01-31
1
-10
/
+1
*
[cmake, tools] update CPMUtil and add support for CPMUtil bundled Qt, module ...
crueter
2026-01-14
1
-2
/
+1
*
[video_core] Implement GPU-accelerated texture unswizzling and optimize spars...
Forrest Keller
2026-01-13
1
-0
/
+1
*
[compat] HaikuOS port (#2805)
lizzie
2025-10-22
1
-1
/
+9
*
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter ...
lizzie
2025-10-07
1
-0
/
+4
*
[vk, opengl] add lanczo and spline-1 filtering (#2534)
lizzie
2025-09-22
1
-2
/
+4
*
renderer: add area sampling scaling method (#201)
JPikachu
2025-06-21
1
-0
/
+1
*
Some fixes before Release (#92)
MrPurple666
2025-05-08
1
-1
/
+0
*
video_core: Add new shader format conversion pipelines
Zephyron
2025-04-11
1
-0
/
+8
*
video_core: Add sRGB to D24S8 depth-stencil conversion support
Zephyron
2025-04-11
1
-0
/
+2
*
renderer_vulkan: convert FSR to graphics pipeline
Liam
2024-01-31
1
-5
/
+6
*
Changes based on hardware tests
Squall-Leonhart
2023-10-17
1
-1
/
+0
*
Another missing copy connected to Bravely Default II
Squall-Leonhart
2023-10-16
1
-0
/
+1
*
Implement missing formats for Bravely Default 2
Squall-Leonhart
2023-10-15
1
-0
/
+1
*
Implements D32_Float to A8B8G8R8_UNORM format copy
Squall-Leonhart
2023-10-04
1
-0
/
+1
*
Query Cache: Simplify Prefix Sum compute shader
Fernando Sahmkow
2023-09-23
1
-1
/
+3
*
Query Cache: Implement host side sample counting.
Fernando Sahmkow
2023-09-23
1
-0
/
+1
*
Query Cachge: Fully rework Vulkan's query cache
Fernando Sahmkow
2023-09-23
1
-0
/
+1
*
Masked depthstencil clears
Kelebek1
2023-08-19
1
-0
/
+1
*
OpenGL: Add Local Memory warmup shader
ameerj
2023-06-25
1
-0
/
+1
*
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-02-11
1
-0
/
+2
*
video_core: Implement vulkan clear specified channel
FengChen
2023-01-28
1
-0
/
+2
*
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
Wollnashorn
2023-01-26
1
-2
/
+28
*
Merge pull request #9556 from vonchenplus/draw_texture
liamwhite
2023-01-19
1
-1
/
+1
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\
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*
video_core: Implement opengl/vulkan draw_texture
Feng Chen
2023-01-05
1
-1
/
+1
*
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vulkan: implement 'turbo mode' clock booster
Liam
2023-01-04
1
-0
/
+1
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/
*
video_core: Integrate SMAA
Liam
2022-12-08
1
-0
/
+7
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-0
/
+3
*
OpenGL: fix S8D24 to ABGR8 conversions
Liam
2022-04-06
1
-0
/
+1
*
Address review comments
Liam
2022-03-16
1
-1
/
+1
*
Vulkan: convert S8D24 <-> ABGR8
Liam
2022-03-15
1
-0
/
+1
*
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
Fernando Sahmkow
2021-11-22
1
-4
/
+0
*
TextureCache: Add R16G16 to D24S8 converter.
Fernando Sahmkow
2021-11-20
1
-0
/
+1
*
TextureCache: Add B10G11R11 to D24S8 converter.
Fernando Sahmkow
2021-11-19
1
-0
/
+1
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