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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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video_core
/
renderer_opengl
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gl_compute_pipeline.cpp
Commit message (
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Author
Age
Files
Lines
*
shader: evaluate handle programs for image and texture buffer descriptors
Sssnowyyy
34 hours
1
-13
/
+12
*
shader: compute texture handles read from storage buffers for each draw
Takoroka
3 days
1
-0
/
+15
*
[video_core] fix redundant resize-copy overload and just use default-init res...
lizzie
2026-05-29
1
-3
/
+3
*
[texture_cache, buffer_cache] Added TLS handling + changed command queue for ...
lizzie
2026-02-20
1
-1
/
+5
*
[common] merge RenderBackend and ShaderBackend options (#3313)
lizzie
2026-01-18
1
-7
/
+8
*
[common] replace Common::BitCast with libc++ provided one (#2774)
lizzie
2025-10-22
1
-3
/
+7
*
settings,general: Rename non-confirming enums
lat9nq
2023-07-21
1
-3
/
+3
*
shaders: Track local memory usage
ameerj
2023-06-25
1
-0
/
+1
*
video_core: Use sampler IDs instead pointers in the pipeline config
Wollnashorn
2023-06-16
1
-5
/
+18
*
gl_compute_pipeline: Force context flush when loading shader cache
ameerj
2023-01-29
1
-1
/
+22
*
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
1
-2
/
+3
*
VideoCore: Fix channels with disk pipeline/shader cache.
Fernando Sahmkow
2022-10-06
1
-10
/
+9
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
shader, video_core: Fix GCC build errors
ameerj
2021-11-16
1
-3
/
+0
*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
1
-7
/
+14
*
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
1
-1
/
+1
*
texture_cache: Add getter to query if image view is rescaled
ReinUsesLisp
2021-11-16
1
-2
/
+1
*
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
1
-7
/
+16
*
gl_compute_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
1
-0
/
+9
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-15
/
+21
*
opengl: Use Shader::NumDescriptors when possible
ReinUsesLisp
2021-11-16
1
-14
/
+5
*
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
1
-7
/
+3
*
video_core: Enable GL SPIR-V shaders
lat9nq
2021-07-22
1
-4
/
+13
*
gl_shader_cache: Remove const from pipeline source arguments
ameerj
2021-07-22
1
-1
/
+1
*
gl_shader_cache: Move OGL shader compilation to the respective Pipeline const...
ameerj
2021-07-22
1
-3
/
+10
*
gl_texture_cache: Create image storage views
ReinUsesLisp
2021-07-22
1
-1
/
+4
*
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
2021-07-22
1
-1
/
+3
*
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-22
1
-16
/
+26
*
gl_shader_cache: Rename Program abstractions into Pipeline
ReinUsesLisp
2021-07-22
1
-0
/
+182