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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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video_core
/
renderer_opengl
/
gl_graphics_pipeline.cpp
Commit message (
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)
Author
Age
Files
Lines
*
shader: evaluate handle programs for image and texture buffer descriptors
Sssnowyyy
34 hours
1
-12
/
+10
*
shader: compute texture handles read from storage buffers for each draw
Takoroka
3 days
1
-0
/
+14
*
build: fixes for clang-cl
Takoroka
5 days
1
-1
/
+3
*
[video_core] fix redundant resize-copy overload and just use default-init res...
lizzie
2026-05-29
1
-3
/
+3
*
[texture_cache, buffer_cache] Added TLS handling + changed command queue for ...
lizzie
2026-02-20
1
-1
/
+5
*
[common] merge RenderBackend and ShaderBackend options (#3313)
lizzie
2026-01-18
1
-14
/
+12
*
[common] replace Common::BitCast with libc++ provided one (#2774)
lizzie
2025-10-22
1
-3
/
+4
*
[vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handlin...
Ghost
2025-07-13
1
-2
/
+7
*
Revert some wip changes
MrPurple666
2025-04-28
1
-79
/
+8
*
build: fix linux compilation
Zephyron
2025-04-12
1
-1
/
+1
*
WIP: Enhance shader compilation performance and control
Zephyron
2025-04-12
1
-9
/
+80
*
gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
Ameer J
2023-11-18
1
-1
/
+5
*
Merge pull request #11282 from ameerj/glasm-xfb
liamwhite
2023-08-14
1
-13
/
+1
|
\
|
*
gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers
Ameer J
2023-08-13
1
-13
/
+1
*
|
gl_graphics_pipeline: Fix GLASM storage buffer detection
Ameer J
2023-08-13
1
-2
/
+2
|
/
*
settings,general: Rename non-confirming enums
lat9nq
2023-07-21
1
-3
/
+3
*
general: Silence -Wshadow{,-uncaptured-local} warnings
lat9nq
2023-07-18
1
-7
/
+8
*
shaders: Track local memory usage
ameerj
2023-06-25
1
-0
/
+1
*
video_core: Use sampler IDs instead pointers in the pipeline config
Wollnashorn
2023-06-16
1
-4
/
+4
*
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
2023-06-15
1
-1
/
+1
*
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-15
1
-5
/
+20
*
OpenGL: Prefer glClientWaitSync for OGLSync objects
ameerj
2023-03-08
1
-4
/
+1
*
gl_graphics_pipeline: Force context flush when loading shader cache
ameerj
2023-01-29
1
-3
/
+4
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
1
-2
/
+2
*
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-11-03
1
-0
/
+11
|
\
|
*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
1
-0
/
+11
*
|
Update 3D regs
Kelebek1
2022-10-07
1
-7
/
+22
*
|
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
1
-2
/
+3
*
|
VideoCore: Fix channels with disk pipeline/shader cache.
Fernando Sahmkow
2022-10-06
1
-14
/
+14
|
/
*
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-06-13
1
-2
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Replace lock_guard with scoped_lock
Merry
2022-04-07
1
-1
/
+1
*
gl_graphics_pipeline: Improve shader builder synchronization using fences (#7...
Ameer J
2022-03-06
1
-17
/
+29
*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
1
-8
/
+16
*
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
1
-1
/
+1
*
texture_cache: Add getter to query if image view is rescaled
ReinUsesLisp
2021-11-16
1
-2
/
+1
*
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
1
-13
/
+23
*
gl_graphics_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
1
-1
/
+14
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-20
/
+22
*
opengl: Use Shader::NumDescriptors when possible
ReinUsesLisp
2021-11-16
1
-22
/
+10
*
texture_cache: Address ameerj's review
yzct12345
2021-08-05
1
-1
/
+1
*
opengl: Fix asynchronous shaders
ReinUsesLisp
2021-07-22
1
-3
/
+27
*
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
1
-37
/
+25
*
video_core: Enable GL SPIR-V shaders
lat9nq
2021-07-22
1
-22
/
+42
*
gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
gl_graphics_pipeline: Inline hash and operator== key functions
ReinUsesLisp
2021-07-22
1
-10
/
+0
*
gl_shader_cache: Check previous pipeline before checking hash map
ReinUsesLisp
2021-07-22
1
-18
/
+15
*
gl_graphics_pipeline: Port optimizations from Vulkan pipelines
ReinUsesLisp
2021-07-22
1
-55
/
+125
*
glsl: Address rest of feedback
ameerj
2021-07-22
1
-17
/
+15
*
gl_shader_cache: Implement async shaders
ameerj
2021-07-22
1
-52
/
+71
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