| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #305 from Djihads80/fix/nx2-cache-version-fsel | Jonas | 29 hours | 1 | -1/+1 |
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| | * | video_core: bump the shader cache versions for the FSEL lowering fix | Takoroka | 38 hours | 1 | -1/+1 |
| * | | nx2: capture and lower native shader programs once | kraibse | 2 days | 1 | -1/+2 |
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| * | Revert "[video_core] Improve asynchronous shader building (#2560)" (#4512) | John | 9 days | 1 | -0/+5 |
| * | [vulkan, qcom] Fix shader float controls on QCOM driver (#4297) | CamilleLaVey | 2026-08-24 | 1 | -0/+1 |
| * | [fmt] use {#:x} instead of 0x{:#x} (#4170) | lizzie | 2026-07-25 | 1 | -2/+2 |
| * | [vk] Clamp dynamic descriptors based on device limits (#4115) | lizzie | 2026-06-30 | 1 | -9/+24 |
| * | xbzk/gpu-logging_qt-controls_android-fix (#4018) | xbzk | 2026-06-27 | 1 | -2/+2 |
| * | [opengl] query GL_MAX_CLIP_DISTANCES instead of hardcoding 8 (#4095) | BoiledElectricity | 2026-06-15 | 1 | -1/+5 |
| * | [vk, ogl] bump shader cache version to 17 (#3947) | lizzie | 2026-05-13 | 1 | -1/+1 |
| * | [video_core/engines/maxwell3d] memory inline DrawState to reduce indirection ... | lizzie | 2026-04-28 | 1 | -3/+3 |
| * | [spirv] nuke spirv-opt (#3877) | lizzie | 2026-04-25 | 1 | -7/+2 |
| * | [common/logging] Simplify logging logic and fix issues when logging before sy... | lizzie | 2026-03-12 | 1 | -1/+1 |
| * | [ogl, vk] shader invalidation -> 13,16 (#3397) | lizzie | 2026-01-27 | 1 | -2/+2 |
| * | [common] merge RenderBackend and ShaderBackend options (#3313) | lizzie | 2026-01-18 | 1 | -25/+23 |
| * | [vk, ogl] invalidate pipeline caches from <=0.0.3 (#2637) | lizzie | 2025-10-02 | 1 | -1/+1 |
| * | [video_core] Improve asynchronous shader building (#2560) | MaranBr | 2025-09-24 | 1 | -5/+0 |
| * | [cmake] enable clang-cl and WoA builds (#348) | lizzie | 2025-09-09 | 1 | -1/+1 |
| * | [VK] Rework SPIRV Shader Optimization (#238) | Gamer64 | 2025-07-03 | 1 | -2/+11 |
| * | User Data Migration from Citron, Sudachi, and Yuzu (#91) | swurl | 2025-05-08 | 1 | -1/+1 |
| * | Revert some wip changes | MrPurple666 | 2025-04-28 | 1 | -28/+3 |
| * | WIP: Enhance shader compilation performance and control | Zephyron | 2025-04-12 | 1 | -3/+28 |
| * | renderer_opengl: declare geometry stream support in profile | Liam | 2024-02-26 | 1 | -0/+1 |
| * | SMMU: Initial adaptation to video_core. | Fernando Sahmkow | 2024-01-18 | 1 | -5/+6 |
| * | shader_recompiler: use float image operations on load/store when required | Liam | 2023-12-21 | 1 | -1/+1 |
| * | shader_recompiler: ignore clip distances beyond driver support level | Liam | 2023-12-18 | 1 | -0/+1 |
| * | shader_recompiler: Align SSBO offsets in GlobalMemory functions | Ameer J | 2023-10-31 | 1 | -0/+1 |
| * | shader_recompiler: Align SSBO offsets to meet host requirements | Ameer J | 2023-10-31 | 1 | -0/+1 |
| * | Fix shader dumps with nvdisasm | Kelebek1 | 2023-08-03 | 1 | -4/+6 |
| * | settings,general: Rename non-confirming enums | lat9nq | 2023-07-21 | 1 | -6/+6 |
| * | general: Silence -Wshadow{,-uncaptured-local} warnings | lat9nq | 2023-07-18 | 1 | -4/+4 |
| * | Remove memory allocations in some hot paths | Kelebek1 | 2023-06-22 | 1 | -1/+3 |
| * | Merge pull request #10699 from liamwhite/conditional-barrier | MatÃas Locatti | 2023-06-12 | 1 | -0/+1 |
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| | * | shader_recompiler: remove barriers in conditional control flow when device la... | Liam | 2023-06-10 | 1 | -0/+1 |
| * | | shader_recompiler: translate f64 to f32 when unsupported on host | Liam | 2023-06-10 | 1 | -0/+1 |
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| * | video_core: Enable ImageGather with subpixel offset on Intel | Wollnashorn | 2023-04-08 | 1 | -1/+1 |
| * | shader_recompiler: Add subpixel offset for correct rounding at `ImageGather` | Wollnashorn | 2023-04-08 | 1 | -0/+1 |
| * | Merge pull request #9588 from liamwhite/bylaws-reverts | liamwhite | 2023-02-19 | 1 | -1/+0 |
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| | * | Revert "Vulkan, OpenGL: Hook up storage buffer alignment code" | Liam | 2023-01-07 | 1 | -1/+0 |
| * | | gl_compute_pipeline: Force context flush when loading shader cache | ameerj | 2023-01-29 | 1 | -4/+4 |
| * | | gl_graphics_pipeline: Force context flush when loading shader cache | ameerj | 2023-01-29 | 1 | -4/+5 |
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| * | Vulkan, OpenGL: Hook up geometry shader passthrough emulation | Billy Laws | 2023-01-05 | 1 | -0/+1 |
| * | Vulkan, OpenGL: Hook up storage buffer alignment code | Billy Laws | 2023-01-05 | 1 | -0/+1 |
| * | ShaderCompiler: Inline driver specific constants. | Fernando Sahmkow | 2023-01-03 | 1 | -1/+1 |
| * | MacroHLE: Add OpenGL Support | Fernando Sahmkow | 2023-01-01 | 1 | -1/+2 |
| * | Merge pull request #7450 from FernandoS27/ndc-vulkan | liamwhite | 2022-12-17 | 1 | -0/+1 |
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| | * | Vulkan: Add support for VK_EXT_depth_clip_control. | FernandoS27 | 2022-12-13 | 1 | -0/+1 |
| * | | renderer_opengl: refactor context acquire | Liam | 2022-12-13 | 1 | -31/+45 |
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| * | video_core: Implement maxwell3d draw manager and split draw logic | Feng Chen | 2022-12-08 | 1 | -2/+4 |
| * | shader_recompiler: add gl_Layer translation GS for older hardware | Liam | 2022-12-01 | 1 | -4/+33 |