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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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video_core
/
renderer_opengl
/
gl_texture_cache.h
Commit message (
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Author
Age
Files
Lines
*
[common] Switch to boost::unordered_flat containers (#4326)
crueter
2026-08-31
1
-1
/
+1
*
[vulkan] Adjustments on MSAA and BlitHelpers (#4287)
crueter
2026-08-23
1
-0
/
+3
*
[*] change all std::unordered_map and std::unordered_set into ankerl::unorder...
lizzie
2026-02-10
1
-2
/
+2
*
[common, core] remove uneeded memory indirection overhead at startup (#3306)
lizzie
2026-01-16
1
-1
/
+1
*
[video_core] Implement GPU-accelerated texture unswizzling and optimize spars...
Forrest Keller
2026-01-13
1
-2
/
+8
*
VideoCore: Move Slot Vector to Common
Fernando Sahmkow
2024-02-04
1
-1
/
+1
*
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
1
-0
/
+2
*
gl_texture_cache: Enable async downloads
Ameer J
2023-08-13
1
-3
/
+5
*
Transition MSAA images to general layout without uploading data
Kelebek1
2023-10-11
1
-0
/
+2
*
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
2023-06-15
1
-4
/
+4
*
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-15
1
-1
/
+10
*
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
2023-05-28
1
-36
/
+11
*
renderer_vulkan: barrier attachment feedback loops
Liam
2023-05-22
1
-0
/
+4
*
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
2023-05-06
1
-1
/
+0
*
Texture Cache: Release stagging buffers on tick frame
Fernando Sahmkow
2023-04-29
1
-1
/
+4
*
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
2023-04-29
1
-1
/
+2
*
Refactor AccelerateDMA code
ameerj
2023-03-06
1
-0
/
+6
*
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-02-11
1
-1
/
+8
*
Texture Cache: Implement async texture downloads.
Fernando Sahmkow
2023-01-03
1
-0
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
OpenGL: fix S8D24 to ABGR8 conversions
Liam
2022-04-06
1
-1
/
+2
*
GC: Address Feedback.
Fernando Sahmkow
2022-03-25
1
-2
/
+2
*
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-03-25
1
-1
/
+10
*
vk_texture_cache: Fix invalidated pointer access
ameerj
2021-12-23
1
-1
/
+3
*
blit_image: Refactor upscale factors usage
ameerj
2021-12-05
1
-1
/
+1
*
Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-20
1
-2
/
+5
|
\
|
*
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-20
1
-2
/
+5
*
|
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...
bunnei
2021-11-19
1
-0
/
+1
|
\
\
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*
|
Fix image update/download error when width too small
Feng Chen
2021-11-17
1
-0
/
+1
*
|
|
Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-19
1
-2
/
+2
|
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*
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renderer_opengl: Implement S8_UINT stencil format
Morph
2021-11-17
1
-2
/
+2
|
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/
*
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texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-16
1
-0
/
+3
*
|
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
2021-11-16
1
-8
/
+8
|
/
*
TextureCache: OGL query device memory if possible.
FernandoS27
2021-11-17
1
-1
/
+3
*
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-17
1
-0
/
+16
*
gl_texture_cache: Simplify scaling procedures
ameerj
2021-11-16
1
-1
/
+1
*
OpenGlTextureCache: Fix state invalidation on rescaling.
Fernando Sahmkow
2021-11-16
1
-0
/
+4
*
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
2021-11-16
1
-2
/
+2
*
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
2021-11-16
1
-1
/
+1
*
Texture Cache: Rescale conversions between depth and color
FernandoS27
2021-11-16
1
-1
/
+1
*
video_core: Misc resolution scaling related refactoring
ameerj
2021-11-16
1
-4
/
+7
*
gl_texture_cache: Fix scaling backup logic
ameerj
2021-11-16
1
-1
/
+2
*
gl_texture_cache: Fix depth and integer format scaling blits
ameerj
2021-11-16
1
-2
/
+2
*
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
2021-11-16
1
-1
/
+0
*
gl_texture_cache: Simplify scaling
ameerj
2021-11-16
1
-1
/
+2
*
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
1
-1
/
+1
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-3
/
+2
*
gl_texture_cache: Simplify rescaling
ameerj
2021-11-16
1
-1
/
+2
*
gl_texture_cache: Implement ScaleDown
ameerj
2021-11-16
1
-1
/
+1
*
gl_texture_cache: Rescale fixes for multi-layered textures
ameerj
2021-11-16
1
-0
/
+1
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