| Commit message (Expand) | Author | Age | Files | Lines |
| * | nx2:vi2: crop presents to their frame size and honour RGB10A2 images | duck912 | 2 days | 1 | -0/+2 |
| * | Added FSR 3 Upscaling and Frame Generation | Djihads80 | 4 days | 8 | -31/+895 |
| * | Switch 2: present vi2 native images and capture frames | Takoroka | 7 days | 1 | -1/+1 |
| * | [am, renderer_vulkan] Fix overlay darkening and SGSR black screen on applets ... | PavelBARABANOV | 2026-09-25 | 1 | -5/+8 |
| * | [renderer_vulkan] Skip post-processing on applet layers (#4474) | PavelBARABANOV | 2026-09-24 | 2 | -3/+10 |
| * | [android] Add LSFG UI to quick settings (#4393) | CamilleLaVey | 2026-09-14 | 2 | -14/+11 |
| * | [vulkan, android] Add feature of post-processing shaders on Android (#4348) | CamilleLaVey | 2026-09-10 | 4 | -0/+1101 |
| * | [vulkan, vk_pipeline_cache] PSO Optimizations (#4294) | Lizzie and Samuel | 2026-08-30 | 1 | -1/+1 |
| * | [vulkan, sgsr] Adjustments to SGSR implementation (#4293) | Samuel | 2026-08-23 | 1 | -14/+18 |
| * | [vulkan, android] Initial implementation of LSFG-VK (#4263) | CamilleLaVey | 2026-08-17 | 24 | -6/+2861 |
| * | [video_core, hle] remove redundant parent references in system structs (#3908) | lizzie | 2026-06-23 | 13 | -297/+295 |
| * | [vulkan] Fix regressions found in last stable release (#3953) | CamilleLaVey | 2026-06-02 | 1 | -3/+3 |
| * | [video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307) | lizzie | 2026-05-24 | 4 | -3/+205 |
| * | [vk] Enable VK_IMG_filter_cubic on powervr (#3643) | lizzie | 2026-03-01 | 1 | -3/+4 |
| * | Revert "[vk] Simplified layouts per driver configuration (#3271)" (#3571) | lizzie | 2026-02-19 | 1 | -26/+6 |
| * | [vk] Simplified layouts per driver configuration (#3271) | Nekle | 2026-02-07 | 1 | -6/+26 |
| * | [vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA p... | lizzie | 2026-01-20 | 5 | -86/+70 |
| * | Revert "[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inl... | lizzie | 2026-01-01 | 5 | -67/+83 |
| * | [vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA p... | lizzie | 2025-12-31 | 5 | -83/+67 |
| * | Revert "[vk] Fix Vulkan Upload & Present Barriers for Spec Compliance (#2681)... | Ribbit | 2025-10-16 | 1 | -1/+1 |
| * | [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter ... | lizzie | 2025-10-07 | 4 | -11/+45 |
| * | [vk] Fix Vulkan Upload & Present Barriers for Spec Compliance (#2681) | Ribbit | 2025-10-06 | 1 | -1/+1 |
| * | [vk] Add missing flush per spec (#2624) | Ribbit | 2025-10-02 | 1 | -0/+1 |
| * | [common] remove ranges polyfill (#2546) | lizzie | 2025-09-24 | 2 | -2/+5 |
| * | [vk, gl] fix missing spline1 header (#2551) | lizzie | 2025-09-22 | 1 | -0/+1 |
| * | [vk, opengl] add lanczo and spline-1 filtering (#2534) | lizzie | 2025-09-22 | 2 | -0/+13 |
| * | [macOS, compat] Allow games to boot in MacOS (#372) | innix | 2025-09-01 | 1 | -2/+2 |
| * | [vulkan] add native cubic filtering (#88) | lizzie | 2025-07-22 | 3 | -1/+37 |
| * | [VK] Rework SPIRV Shader Optimization (#238) | Gamer64 | 2025-07-03 | 1 | -0/+3 |
| * | revert 91a662431cfe419bd46b6ca4ed298a4ba70d7820 (#240) | CamilleLaVey | 2025-06-30 | 1 | -1/+0 |
| * | [Texture_cache] Better memory handling for devices with lower memory allocati... | JPikachu | 2025-06-29 | 1 | -0/+1 |
| * | renderer: add area sampling scaling method (#201) | JPikachu | 2025-06-21 | 2 | -0/+19 |
| * | scope_exit: Make constexpr | FearlessTobi | 2024-02-19 | 1 | -1/+3 |
| * | gpu: dependency-inject scaling/antialiasing filter state for capture layers | Liam | 2024-02-09 | 2 | -6/+11 |
| * | nvnflinger/gpu: implement blending | Liam | 2024-02-09 | 4 | -40/+96 |
| * | video_core: defensively program around unmapped device pointers | Liam | 2024-02-09 | 1 | -3/+5 |
| * | nvnflinger/gpu: implement layer stack composition | Liam | 2024-01-31 | 2 | -0/+82 |
| * | renderer_vulkan: implement layer stack composition | Liam | 2024-01-31 | 9 | -513/+576 |
| * | renderer_opengl: split up blit screen resources into antialias and window ada... | Liam | 2024-01-31 | 1 | -2/+4 |
| * | renderer_vulkan: convert FSR to graphics pipeline | Liam | 2024-01-31 | 9 | -423/+262 |
| * | renderer_opengl: split out FXAA | Liam | 2024-01-31 | 1 | -1/+1 |
| * | renderer_vulkan: split up blit screen resources into separate antialias and w... | Liam | 2024-01-31 | 6 | -0/+735 |
| * | renderer_vulkan: isolate FXAA from blit screen | Liam | 2024-01-31 | 9 | -0/+1597 |