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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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video_core
/
renderer_vulkan
/
vk_compute_pipeline.cpp
Commit message (
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Author
Age
Files
Lines
*
shader: evaluate handle programs for image and texture buffer descriptors
Sssnowyyy
38 hours
1
-13
/
+12
*
Merge remote-tracking branch 'origin/fix/vk-free-shader-modules' into test/li...
Takoroka
3 days
1
-0
/
+3
|
\
|
*
vulkan: drop shader modules once their pipeline is built
Takoroka
3 days
1
-0
/
+3
*
|
shader: compute texture handles read from storage buffers for each draw
Takoroka
4 days
1
-0
/
+15
|
/
*
[vulkan] Initial implementation on Bindless Buffer/Descriptors (#4251)
CamilleLaVey
2026-08-05
1
-13
/
+64
*
[vulkan, android] Mediacodec implementation + Vulkan fixes (#4191)
CamilleLaVey
2026-07-09
1
-4
/
+21
*
[vulkan] 3rd Vulkan Global Maintenance (#4189)
CamilleLaVey
2026-07-09
1
-1
/
+7
*
[vk] Clamp dynamic descriptors based on device limits (#4115)
lizzie
2026-06-30
1
-1
/
+2
*
xbzk/gpu-logging_qt-controls_android-fix (#4018)
xbzk
2026-06-27
1
-2
/
+2
*
[video_core, hle] remove redundant parent references in system structs (#3908)
lizzie
2026-06-23
1
-4
/
+4
*
[video_core] fix redundant resize-copy overload and just use default-init res...
lizzie
2026-05-29
1
-3
/
+3
*
[shader_recompiler] handle dynamic texture descriptor strides (#3898)
ryana
2026-05-04
1
-3
/
+2
*
[vk] unify VkSurfaceKHR with Android and the rest of platforms; remove techni...
lizzie
2026-03-05
1
-19
/
+17
*
[vulkan] Implement push descriptors for compute pipelines (#3666)
wildcard
2026-03-04
1
-8
/
+16
*
[texture_cache, buffer_cache] Added TLS handling + changed command queue for ...
lizzie
2026-02-20
1
-0
/
+4
*
[android] gpu logs functions (#3389)
MrPurple666
2026-02-01
1
-1
/
+18
*
[vk] only enable statistics bit if graphics debugging is enabled (#243)
crueter
2025-08-13
1
-1
/
+4
*
Revert some wip changes
MrPurple666
2025-04-28
1
-28
/
+9
*
WIP: Enhance shader compilation performance and control
Zephyron
2025-04-12
1
-9
/
+28
*
video_core: Use sampler IDs instead pointers in the pipeline config
Wollnashorn
2023-06-16
1
-3
/
+3
*
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-15
1
-3
/
+3
*
renderer_vulkan: separate guest and host compute descriptor queues
Liam
2023-05-10
1
-6
/
+6
*
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
Wollnashorn
2023-01-05
1
-18
/
+24
*
vulkan_common: clean up extension usage
Liam
2022-12-04
1
-1
/
+1
*
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
1
-2
/
+2
*
video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueue
german77
2022-06-26
1
-1
/
+1
*
video_core: Replace VKScheduler with Scheduler
german77
2022-06-26
1
-1
/
+1
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Replace lock_guard with scoped_lock
Merry
2022-04-07
1
-1
/
+1
*
vulkan: Fix rescaling push constant usage
ameerj
2021-11-16
1
-16
/
+20
*
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
1
-1
/
+1
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-40
/
+20
*
Texture Cache: Implement Blacklisting.
Fernando Sahmkow
2021-11-16
1
-2
/
+27
*
vulkan: Implement rescaling shader patching
ReinUsesLisp
2021-11-16
1
-12
/
+18
*
renderer_vulkan: Add setting to log pipeline statistics
ReinUsesLisp
2021-07-27
1
-2
/
+11
*
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
ReinUsesLisp
2021-07-22
1
-5
/
+3
*
vk_pipeline_cache,shader_notify: Add shader notifications
ReinUsesLisp
2021-07-22
1
-2
/
+10
*
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
2021-07-22
1
-1
/
+5
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
1
-9
/
+13
*
vulkan: Defer descriptor set work to the Vulkan thread
ReinUsesLisp
2021-07-22
1
-17
/
+19
*
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
vk_compute_pipeline: Fix index comparison oversight on compute texture buffers
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Fix bugs and build issues on GCC
Rodrigo Locatti
2021-07-22
1
-2
/
+2
*
shader: Implement indexed textures
ReinUsesLisp
2021-07-22
1
-19
/
+27
*
shader: Implement D3D samplers
ReinUsesLisp
2021-07-22
1
-10
/
+21
*
spirv: Implement image buffers
ReinUsesLisp
2021-07-22
1
-9
/
+16
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-22
1
-9
/
+21
*
shader: Implement texture buffers
ReinUsesLisp
2021-07-22
1
-6
/
+9
*
shader: Remove atomic flags and use mutex + cond variable for pipelines
ReinUsesLisp
2021-07-22
1
-5
/
+10
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