index
:
eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
cirakg
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_vulkan
/
vk_rasterizer.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
video_core: replace Fortune's Weave's DLSS with AMD FSR 3.1
Duck912
28 hours
1
-0
/
+1
*
nx2: read GPU-written command lists from copies instead of draining
Takoroka
33 hours
1
-0
/
+6
*
Merge nx2 into nx2-experimental
kraibse
35 hours
1
-0
/
+5
|
\
|
*
video_core: temporal upscale stand-in for Fortune's Weave's DLSS
Duck912
46 hours
1
-0
/
+5
*
|
video_core: draw Switch 2 task/mesh pipelines with VK_EXT_mesh_shader
Takoroka
2 days
1
-0
/
+1
|
/
*
[video_core, settings] readback for nce invalidations (#4490) optimization an...
xbzk
8 days
1
-0
/
+1
*
[vulkan] Initial implementation on Bindless Buffer/Descriptors (#4251)
CamilleLaVey
2026-08-05
1
-0
/
+2
*
[vulkan] 3rd Vulkan Global Maintenance (#4189)
CamilleLaVey
2026-07-09
1
-0
/
+1
*
[vulkan] 2nd Vulkan Global Maintenance (#3853)
CamilleLaVey
2026-04-24
1
-1
/
+2
*
[refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState...
CamilleLaVey
2026-01-07
1
-0
/
+2
*
[vk] Bring Vulkan closer to Spec (#180)
Shinmegumi
2025-08-13
1
-2
/
+0
*
[vk] Enable line stipple and depth bound reg transfer (#59)
Aleksandr Popovich
2025-07-22
1
-0
/
+1
*
[vk] Add some dynamic handling in the pipeline (#142)
Aleksandr Popovich
2025-06-16
1
-1
/
+7
*
fix ci and NEEDS_D24
crueter
2025-06-11
1
-0
/
+6
*
fix more vulkan issues and remove vertex input (#117)
Aleksandr Popovich
2025-05-19
1
-4
/
+0
*
fixes vulkan issues and android settings (#105)
Aleksandr Popovich
2025-05-17
1
-0
/
+4
*
video_core: simplify accelerated surface fetch and crop handling between APIs
Liam
2024-01-31
1
-7
/
+7
*
Core: Clang format and other small issues.
Fernando Sahmkow
2024-01-18
1
-3
/
+2
*
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-18
1
-16
/
+22
*
Revert "renderer_vulkan: add locks to avoid scheduler flushes from CPU"
Fernando Sahmkow
2023-11-10
1
-4
/
+0
*
renderer_vulkan: add locks to avoid scheduler flushes from CPU
Liam
2023-10-17
1
-0
/
+4
*
Query Cache: address issues
Fernando Sahmkow
2023-09-23
1
-1
/
+2
*
Query Cachge: Fully rework Vulkan's query cache
Fernando Sahmkow
2023-09-23
1
-7
/
+6
*
vulkan: centralize config
Alexandre Bouvier
2023-08-02
1
-1
/
+2
*
Memory Tracking: Optimize tracking to only use atomic writes when contested w...
Fernando Sahmkow
2023-06-28
1
-1
/
+2
*
renderer_vulkan: separate guest and host compute descriptor queues
Liam
2023-05-10
1
-1
/
+2
*
GPU: Add Reactive flushing
Fernando Sahmkow
2023-05-07
1
-0
/
+1
*
Refactor AccelerateDMA code
ameerj
2023-03-06
1
-0
/
+5
*
Engines: Implement Accelerate DMA Texture.
Fernando Sahmkow
2023-03-05
1
-1
/
+10
*
Merge pull request #9556 from vonchenplus/draw_texture
liamwhite
2023-01-19
1
-0
/
+1
|
\
|
*
video_core: Implement opengl/vulkan draw_texture
Feng Chen
2023-01-05
1
-0
/
+1
*
|
video_core: Cache GPU internal writes.
Fernando Sahmkow
2023-01-05
1
-0
/
+1
|
/
*
MacroHLE: Final cleanup and fixes.
Fernando Sahmkow
2023-01-01
1
-2
/
+1
*
Rasterizer: Setup skeleton for Host Conditional rendering
Fernando Sahmkow
2023-01-01
1
-0
/
+1
*
RasterizerMemory: Add filtering for flushing/invalidation operations.
Fernando Sahmkow
2023-01-01
1
-4
/
+9
*
Vulkan: Implement Dynamic State 3
Fernando Sahmkow
2023-01-01
1
-0
/
+3
*
Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
Fernando Sahmkow
2023-01-01
1
-0
/
+1
*
Vulkan: Implement Dynamic States 2
Fernando Sahmkow
2023-01-01
1
-0
/
+3
*
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
Fernando Sahmkow
2023-01-01
1
-1
/
+1
*
MacroHLE: Add MultidrawIndirect HLE Macro.
Fernando Sahmkow
2023-01-01
1
-0
/
+4
*
Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
liamwhite
2022-11-20
1
-2
/
+0
|
\
|
*
video_core: Reimplement inline index buffer binding
Feng Chen
2022-11-15
1
-2
/
+0
*
|
maxwell3d: full HLE for multi-layer clears
Liam
2022-11-17
1
-1
/
+1
|
/
*
Merge pull request #9097 from liamwhite/intel-spv-compiler
Morph
2022-11-03
1
-1
/
+0
|
\
|
*
video_core: don't build ASTC decoder shader unless requested
Liam
2022-10-19
1
-1
/
+0
*
|
video_core: Implement maxwell inline_index method
FengChen
2022-10-22
1
-0
/
+2
*
|
video_coare: Reimplementing the maxwell drawing trigger mechanism
FengChen
2022-10-21
1
-1
/
+1
|
/
*
DMA & InlineToMemory Engines Rework.
bunnei
2022-10-06
1
-1
/
+1
*
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
1
-2
/
+3
*
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
1
-1
/
+1
[next]