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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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video_core
/
texture_cache
/
formatter.h
Commit message (
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Author
Age
Files
Lines
*
[vk, opengl] recognize and use ETC2 (if available) textures natively (#3237)
lizzie
2026-05-15
1
-204
/
+6
*
Update fmt to allow for v11
crueter
2025-04-10
1
-4
/
+4
*
Implement X8_D24 format
Kelebek1
2023-10-06
1
-0
/
+2
*
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
2023-05-06
1
-1
/
+1
*
GPU: implement missing ASTC
Fernando Sahmkow
2023-05-03
1
-0
/
+6
*
GPU: Implement additional render target formats.
Fernando Sahmkow
2022-11-24
1
-0
/
+2
*
VideoCore: Implement formats needed for N64 emulation.
Fernando Sahmkow
2022-10-06
1
-2
/
+2
*
Texture Cache: Add ASTC 10x5 Format.
Fernando Sahmkow
2022-10-06
1
-0
/
+4
*
renderer_(gl/vk): Implement ASTC_10x6_UNORM
Morph
2022-07-05
1
-0
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: implement formats for N64 emulation
Fernando Sahmkow
2022-04-14
1
-0
/
+4
*
video_core: Add S8_UINT stencil format
Morph
2021-11-17
1
-0
/
+2
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
1
-2
/
+1
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-0
/
+263