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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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/
src
/
video_core
/
texture_cache
/
image_base.h
Commit message (
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)
Author
Age
Files
Lines
*
texture_cache: back large sparse 2D images by sparse block
Takoroka
2 days
1
-0
/
+7
*
vulkan: bind memory to sparse terrain arrays layer by layer
Takoroka
4 days
1
-0
/
+3
*
texture_cache: give images over unwritten sparse blocks no device memory
Takoroka
4 days
1
-0
/
+3
*
texture_cache: re-decode only the written layers of large ASTC arrays
Takoroka
4 days
1
-0
/
+3
*
ASTC: decode and re-compress to BC1/BC3 on the GPU; texture cache budget
Takoroka
6 days
1
-0
/
+1
*
Keep huge ASTC arrays from a lower mip on the host (title 1 terrain)
Takoroka
6 days
1
-0
/
+4
*
Vulkan: unbacked sparse images for textures too large to back
Takoroka
6 days
1
-0
/
+1
*
[vulkan] Adjustments on MSAA and BlitHelpers (#4287)
crueter
2026-08-23
1
-1
/
+4
*
ci: fix new codespell errors
Liam
2023-10-02
1
-1
/
+1
*
Remove memory allocations in some hot paths
Kelebek1
2023-06-22
1
-2
/
+3
*
texture_cache: process aliases and overlaps in the correct order
Fernando Sahmkow
2023-05-24
1
-1
/
+1
*
general: fix spelling mistakes
Liam
2023-03-12
1
-1
/
+1
*
texture_cache: Add async texture decoding
ameerj
2023-02-22
1
-0
/
+3
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
1
-0
/
+3
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...
bunnei
2022-03-26
1
-3
/
+0
*
Texture Cache: Add Cached CPU system.
Fernando Sahmkow
2022-03-25
1
-0
/
+3
*
Garbage Collection: Final tuning.
Fernando Sahmkow
2022-03-25
1
-5
/
+5
*
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-03-25
1
-7
/
+8
*
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...
FernandoS27
2021-11-16
1
-1
/
+0
*
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
2021-11-16
1
-3
/
+3
*
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
2021-11-16
1
-0
/
+5
*
texture_cache: Fix infinitely recursive ImageCanRescale check
ameerj
2021-11-16
1
-2
/
+3
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-0
/
+3
*
Texture Cache: Implement Rating System.
Fernando Sahmkow
2021-11-16
1
-0
/
+2
*
Texture Cache: Implement Blacklisting.
Fernando Sahmkow
2021-11-16
1
-0
/
+1
*
VideoCore: Initial Setup for the Resolution Scaler.
Fernando Sahmkow
2021-11-16
1
-0
/
+4
*
Garbage Collection: Adress Feedback.
Fernando Sahmkow
2021-08-29
1
-1
/
+1
*
VideoCore: Rework Garbage Collection.
Fernando Sahmkow
2021-08-28
1
-1
/
+1
*
Texture Cache: Fix GCC & Clang.
Fernando Sahmkow
2021-07-04
1
-4
/
+4
*
Texture Cache: Address feedback.
Fernando Sahmkow
2021-07-04
1
-3
/
+25
*
Texture Cache: Improve accuracy of sparse texture detection.
Fernando Sahmkow
2021-07-04
1
-2
/
+3
*
Texture Cache: Initial Implementation of Sparse Textures.
Fernando Sahmkow
2021-07-04
1
-0
/
+8
*
Reaper: Setup settings and final tuning.
Fernando Sahmkow
2021-06-16
1
-4
/
+4
*
Reaper: Tune it up to be an smart GC.
Fernando Sahmkow
2021-06-16
1
-0
/
+10
*
Initial Reaper Setup
ReinUsesLisp
2021-06-16
1
-0
/
+2
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-0
/
+83