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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
/
video_core
/
texture_cache
/
util.h
Commit message (
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Author
Age
Files
Lines
*
texture_cache: back large sparse 2D images by sparse block
Takoroka
2 days
1
-0
/
+21
*
ASTC: decode and re-compress to BC1/BC3 on the GPU; texture cache budget
Takoroka
6 days
1
-0
/
+3
*
Texture cache: stop the churn, the per-frame image leak and garbage textures
Takoroka
6 days
1
-0
/
+3
*
[*] Remove Fix{Static,Small}VectorADL workaround for GCC 12 (#4386)
lizzie
2026-10-12
1
-22
/
+1
*
[compat] Debian stable gcc12/clang14 compilation fixes (#2763)
lizzie
2025-10-18
1
-0
/
+24
*
Use spans over guest memory where possible instead of copying data.
Kelebek1
2023-07-02
1
-3
/
+0
*
Remove memory allocations in some hot paths
Kelebek1
2023-06-22
1
-15
/
+16
*
Engines: Implement Accelerate DMA Texture.
Fernando Sahmkow
2023-03-05
1
-0
/
+10
*
texture_cache: Use Common::ScratchBuffer for swizzle buffers
ameerj
2022-12-25
1
-1
/
+2
*
texture_cache: Use pre-allocated buffer for texture downloads
ameerj
2022-12-25
1
-1
/
+2
*
texture_cache: Use pre-allocated buffer for texture uploads
ameerj
2022-12-25
1
-0
/
+1
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Reduce unused includes
ameerj
2022-03-19
1
-2
/
+0
*
TextureCache: fix rescaling in aliases and overlap joins.
FernandoS27
2021-11-16
1
-1
/
+2
*
Texture Cache: Improve accuracy of sparse texture detection.
Fernando Sahmkow
2021-07-04
1
-2
/
+0
*
Texture Cache: Initial Implementation of Sparse Textures.
Fernando Sahmkow
2021-07-04
1
-1
/
+5
*
texure_cache/util: Resolve implicit sign conversions with std::reduce
Lioncash
2021-04-12
1
-2
/
+3
*
texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
2021-03-04
1
-4
/
+5
*
gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
2021-01-04
1
-3
/
+5
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-0
/
+107