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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
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yuzu
/
configuration
/
configure_input_player.ui
Commit message (
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Author
Age
Files
Lines
*
fix a large variety of issues (#101)
swurl
2025-05-11
1
-10
/
+10
*
Fix controls config dialog
crueter
2025-04-10
1
-1366
/
+977
*
core: hid: Split SL and SR buttons
german77
2023-11-11
1
-118
/
+271
*
yuzu: Ensure mouse panning can't be enabled with real mouse emulation
german77
2023-06-30
1
-15
/
+0
*
input_common: Redesign mouse panning
Baptiste Marie
2023-06-12
1
-0
/
+96
*
yuzu: Automatically refresh device list
german77
2022-12-23
1
-19
/
+0
*
yuzu: config: Set default range to 95%
Narr the Reg
2022-04-26
1
-4
/
+4
*
UI nits
Levi Behunin
2021-11-24
1
-9
/
+6
*
settings: Fix Debug controller type options
german77
2021-11-24
1
-25
/
+0
*
yuzu: Update frontend
german77
2021-11-24
1
-10
/
+0
*
configure/ui: Add sliders for trigger buttons
german77
2021-07-17
1
-0
/
+44
*
Make settings controller image change with controller input
german
2021-02-06
1
-33
/
+41
*
ui/themes: Cleanup UI
Morph
2020-11-15
1
-111
/
+130
*
configure_input_player: Show/hide motion buttons based on the controller
Morph
2020-09-04
1
-103
/
+105
*
Include HID and configuration changes related to motion
german
2020-09-04
1
-0
/
+99
*
configuration/input: Add support for mouse button clicks
Morph
2020-08-26
1
-1
/
+1
*
Project Mjölnir: Part 1
Morph
2020-08-26
1
-1144
/
+2875
*
Edit modifier_scale with the deadzone slider
Kewlan
2020-04-23
1
-8
/
+8
*
Place SL and SR in the right most column.
Kewlan
2020-04-08
1
-2
/
+2
*
Re-order the shoulder buttons both in the configuration menu, and in the code.
Kewlan
2020-03-29
1
-36
/
+36
*
Added deadzone controls for sdl engine at input settings
CJBok
2020-01-03
1
-0
/
+79
*
configure_input_player: Set minimum width on controls
Zach Hilman
2018-11-18
1
-16
/
+24
*
qt: Move controller button config to separate dialog
Zach Hilman
2018-11-18
1
-0
/
+1156