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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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nx2: vdecsvc picks H.264 when the configure carries no codec name and the str...
rdenno
24 hours
3
-4
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+98
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service: nx2:vdecsvc: handle end-of-stream without aborting
Yuri Olive
24 hours
1
-3
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+24
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[video_core/host1x] VP9 Video Playback Fixes (#4590)
PavelBARABANOV
24 hours
2
-19
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+32
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Merge pull request #304 from rdenno/fix/hw-shader-lowering
Jonas
24 hours
1
-10
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+43
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Merge branch 'nx2-experimental' into fix/hw-shader-lowering
rdenno
33 hours
61
-200
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+4192
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shader: lower TXD with any channel mask
rdenno
34 hours
1
-11
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+17
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shader: lower TLD and TLD4 with half-precision results
rdenno
34 hours
1
-0
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+29
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shader: lower F2I from a half with a sign or high-half selector
rdenno
34 hours
1
-3
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+4
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qt: ask about the recommended MKW settings only when booting MKW
Jonas
24 hours
2
-23
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+15
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Merge pull request #235 from CloudP4bbs/pr/asid-guard
Jonas
24 hours
1
-0
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+5
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core: do not index registered_processes with an unregistered ASID
Paulo Rossatto
2 days
1
-0
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+5
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Merge pull request #295 from rdenno/fix/texture-x8z24-components
Jonas
24 hours
1
-0
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texture_cache: look up X8Z24 with UNORM, UINT, UNORM, UNORM components
rdenno
36 hours
1
-0
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Merge pull request #320 from FranzQDH/fix-shortcut-null-loader
Jonas
24 hours
1
-2
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+9
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Prevents crashes when creating game shortcuts by validating the loader before...
Franz
31 hours
1
-2
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Merge pull request #338 from protonnegativo/fix/sdl-motion-log-spam
Jonas
24 hours
1
-3
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+23
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input_common/sdl: only log motion capabilities when they change
Dennys Kaluzny Pereira
28 hours
1
-3
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Merge pull request #305 from Djihads80/fix/nx2-cache-version-fsel
Jonas
24 hours
2
-2
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+2
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video_core: bump the shader cache versions for the FSEL lowering fix
Takoroka
33 hours
2
-2
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+2
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Merge pull request #327 from daniel-cabral/fix/nup-writer-msvc
Jonas
24 hours
1
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tests when building on Windows: compare FindBestUpdatePackage with a size_t
Daniel Cabral
29 hours
1
-1
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Merge pull request #334 from snowstormxd/codex/upstream-mkw-test
Jonas
25 hours
36
-64
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+1224
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settings: default to ScaleForce and FXAA
snowstormxd
27 hours
4
-3
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+17
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kernel: keep migrating fiber TLS lookups outside link-time optimization
snowstormxd
27 hours
1
-0
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+5
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nx2: rearm clean read areas when the GPU writes them again
snowstormxd
27 hours
3
-3
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+29
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settings: restore the recommended MKW settings prompt
snowstormxd
27 hours
5
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+166
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loader: find mixed-case loose RomFS directories consistently
snowstormxd
28 hours
2
-3
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+24
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input: join calibration workers before destroying their owner
snowstormxd
28 hours
3
-3
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+22
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tests: restore batched page accounting and isolate timer fixtures
snowstormxd
28 hours
2
-8
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+33
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kernel: define thread-local state out of line for LTO
snowstormxd
28 hours
1
-1
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+3
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settings: default to handheld mode on all platforms
snowstormxd
29 hours
1
-4
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core: skip empty bitmap ranges during cache and scheduler traversal
snowstormxd
29 hours
6
-13
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+307
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vulkan: submit native work sooner and use the active draw count
snowstormxd
29 hours
4
-3
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+24
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texture_cache: clear only exposed descriptor bitmap words
snowstormxd
29 hours
2
-4
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+45
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tests: verify deferred descriptors against eager invalidation
snowstormxd
29 hours
3
-2
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+138
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shader_cache: use sorted membership for large removal batches
snowstormxd
29 hours
1
-4
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+12
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shader_cache: batch memory-write invalidations without skipping ranges
snowstormxd
29 hours
5
-5
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+139
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video_core/buffer_cache: reuse unchanged small uniform buffers within command...
gabrielskaminski
29 hours
3
-4
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+168
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gpu: make register-write history opt-in in release builds
snowstormxd
29 hours
2
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+14
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macro: execute native parameters without a second FIFO copy
snowstormxd
29 hours
3
-5
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Merge pull request #337 from Sssnowyyy/nx2-review-fixes
Jonas
25 hours
43
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+810
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nx2: map GPU memory before later command lists are read
Sssnowyyy
28 hours
5
-7
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+27
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vulkan: repack 69-byte vertices without dynamic vertex input on MoltenVK
Sssnowyyy
28 hours
8
-11
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+39
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vk_pipeline_cache: keep the pipelines on MoltenVK and preload eight sessions
Sssnowyyy
28 hours
1
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+17
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vulkan: back a sparse tiled image whole when its tiles can't be set up
Sssnowyyy
28 hours
1
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+32
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video_core: continue a split instance loop at its own instance index
Sssnowyyy
28 hours
3
-5
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+20
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buffer_cache: fix the already-disabled check for uniform buffers
Sssnowyyy
28 hours
1
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+2
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vulkan: repack 69-byte vertices only when needed
Sssnowyyy
28 hours
8
-20
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+86
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video_core: don't execute command lists copied before their channel waited
Sssnowyyy
28 hours
4
-1
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+18
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nx2: don't stall presents on a current-frame wait the GPU can't finish
Sssnowyyy
28 hours
5
-22
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+58
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