diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-07-07 20:13:33 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-07-07 20:13:33 +0200 |
| commit | 7b750bf5bb6f8bdd1991c45ea509f93a9c151e04 (patch) | |
| tree | e7b07511c9c02ea3a21f1d952fa0e007f18cac95 /src/hid_core | |
| parent | 94e9c2bd74e30c6154dd453ff5608df3688b3f24 (diff) | |
[hid_core, input_common] use std::numbers::pi{_v} instead of re-defining (#4160)
don't reinvent the wheel, simple as that.
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4160
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'src/hid_core')
| -rw-r--r-- | src/hid_core/frontend/motion_input.cpp | 8 | ||||
| -rw-r--r-- | src/hid_core/resources/touch_screen/gesture_handler.cpp | 5 |
2 files changed, 9 insertions, 4 deletions
diff --git a/src/hid_core/frontend/motion_input.cpp b/src/hid_core/frontend/motion_input.cpp index 417cd03f97..a1e09e3ce9 100644 --- a/src/hid_core/frontend/motion_input.cpp +++ b/src/hid_core/frontend/motion_input.cpp @@ -1,7 +1,11 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include <cmath> +#include <numbers> #include "common/math_util.h" #include "hid_core/frontend/motion_input.h" @@ -145,7 +149,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) { } const auto normal_accel = accel.Normalized(); - auto rad_gyro = gyro * Common::PI * 2; + auto rad_gyro = gyro * std::numbers::pi_v<float> * 2.f; const f32 swap = rad_gyro.x; rad_gyro.x = rad_gyro.y; rad_gyro.y = -swap; @@ -272,7 +276,7 @@ Common::Vec3f MotionInput::GetEulerAngles() const { return { std::atan2(sinr_cosp, cosr_cosp), - 2 * std::atan2(sinp, cosp) - Common::PI / 2, + 2 * std::atan2(sinp, cosp) - float(std::numbers::pi_v<float>) / 2, std::atan2(siny_cosp, cosy_cosp), }; } diff --git a/src/hid_core/resources/touch_screen/gesture_handler.cpp b/src/hid_core/resources/touch_screen/gesture_handler.cpp index 8e5ed8ff7e..8549c1b91e 100644 --- a/src/hid_core/resources/touch_screen/gesture_handler.cpp +++ b/src/hid_core/resources/touch_screen/gesture_handler.cpp @@ -1,9 +1,10 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later +#include <numbers> #include "common/math_util.h" #include "hid_core/resources/touch_screen/gesture_handler.h" @@ -214,7 +215,7 @@ void GestureHandler::UpdatePanEvent(GestureState& next_state, GestureType& type) if (std::abs(angle_between_two_lines) > AngleThreshold) { type = GestureType::Rotate; next_state.scale = 0; - next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI; + next_state.rotation_angle = angle_between_two_lines * 180.0f / float(std::numbers::pi_v<float>); } } |
