diff options
| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 03:39:29 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 03:39:29 -0400 |
| commit | ea6c1193fbfa95e586bb6d129dc684163a12cb3e (patch) | |
| tree | e4d23143900184630deeabe27eab1321dac4a428 /src/video_core/gpu_thread.cpp | |
| parent | 0bb5055b6541c74f47603a8dff0569a509cbaf18 (diff) | |
Revert "Import experimental NS2 support and accumulated GPU fixes"
This reverts commit 535b676970. The Switch 2 support comes from the nx2
work instead, merged next.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
| -rw-r--r-- | src/video_core/gpu_thread.cpp | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index a8bf6cc848..a01375e7be 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -4,9 +4,6 @@ // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include <chrono> -#include <thread> - #include "common/assert.h" #include "common/scope_exit.h" #include "common/settings.h" @@ -39,15 +36,7 @@ void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Core::Fronten auto current_context = context.Acquire(); CommandDataContainer next; while (!stop_token.stop_requested()) { - if (scheduler.HasPendingNativeChannels()) { - scheduler.ResumePending(system.GPU()); - if (!state.queue.TryPop(next)) { - std::this_thread::sleep_for(std::chrono::milliseconds{1}); - continue; - } - } else { - state.queue.PopWait(next, stop_token); - } + state.queue.PopWait(next, stop_token); if (stop_token.stop_requested()) { break; } |
