aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_vulkan/present/layer.h
diff options
context:
space:
mode:
authorlizzie <lizzie@eden-emu.dev>2025-12-31 17:00:29 +0100
committercrueter <crueter@eden-emu.dev>2025-12-31 17:00:29 +0100
commit46b32b76886b5cd0cfc8dfee1a02c3e83fb1e7d7 (patch)
tree281a110374e3cdaf60fec43cc043fb3cccc016a1 /src/video_core/renderer_vulkan/present/layer.h
parent55646657e17a99a9ddd3da4b552f3d9ac233037b (diff)
[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565)
- use std::optional instead of std::unique_ptr for the Antialias (FXAA, etc) passes to avoid the extra deref - use a pattern for deferencing the IR pointer chasing loop as suggested on the intel optimization manual - this also removes std::vector<> overhead by using boost::container::small_vector<> (not a silver bullet but in the case of this function reduces access times) Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2565 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/renderer_vulkan/present/layer.h')
-rw-r--r--src/video_core/renderer_vulkan/present/layer.h16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/video_core/renderer_vulkan/present/layer.h b/src/video_core/renderer_vulkan/present/layer.h
index f5effdcd7f..062b7792c4 100644
--- a/src/video_core/renderer_vulkan/present/layer.h
+++ b/src/video_core/renderer_vulkan/present/layer.h
@@ -1,11 +1,20 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
+#include <optional>
+#include <variant>
+
#include "common/math_util.h"
#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
+#include "video_core/renderer_vulkan/present/fsr.h"
+#include "video_core/renderer_vulkan/present/fxaa.h"
+#include "video_core/renderer_vulkan/present/smaa.h"
namespace Layout {
struct FramebufferLayout;
@@ -29,7 +38,6 @@ namespace Vulkan {
class AntiAliasPass;
class Device;
-class FSR;
class MemoryAllocator;
struct PresentPushConstants;
class RasterizerVulkan;
@@ -54,7 +62,6 @@ private:
void CreateDescriptorSets(VkDescriptorSetLayout layout);
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
- void CreateFSR(VkExtent2D output_size);
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
void SetAntiAliasPass();
@@ -87,9 +94,8 @@ private:
Service::android::PixelFormat pixel_format{};
Settings::AntiAliasing anti_alias_setting{};
- std::unique_ptr<AntiAliasPass> anti_alias{};
-
- std::unique_ptr<FSR> fsr{};
+ std::variant<std::monostate, FXAA, SMAA> anti_alias{};
+ std::optional<FSR> fsr{};
std::vector<u64> resource_ticks{};
};