| Commit message (Expand) | Author | Age | Files | Lines |
| * | Added FSR 3 Upscaling and Frame Generation | Djihads80 | 4 days | 1 | -1/+2 |
| * | [renderer_vulkan] Skip post-processing on applet layers (#4474) | PavelBARABANOV | 2026-09-24 | 1 | -1/+1 |
| * | [vulkan, android] Add feature of post-processing shaders on Android (#4348) | CamilleLaVey | 2026-09-10 | 1 | -0/+12 |
| * | [video_core, hle] remove redundant parent references in system structs (#3908) | lizzie | 2026-06-23 | 1 | -12/+10 |
| * | [video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307) | lizzie | 2026-05-24 | 1 | -1/+2 |
| * | [vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA p... | lizzie | 2026-01-20 | 1 | -5/+11 |
| * | Revert "[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inl... | lizzie | 2026-01-01 | 1 | -11/+5 |
| * | [vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA p... | lizzie | 2025-12-31 | 1 | -5/+11 |
| * | gpu: dependency-inject scaling/antialiasing filter state for capture layers | Liam | 2024-02-09 | 1 | -1/+5 |
| * | renderer_vulkan: implement layer stack composition | Liam | 2024-01-31 | 1 | -0/+92 |