diff options
| author | lizzie <lizzie@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
| commit | 9d2681ecc9565681db623fb71799e76381998512 (patch) | |
| tree | 3133129860a1569a8be8e7e0c9c5985adbd992ca /src/video_core/texture_cache/decode_bc.cpp | |
| parent | 428f136a754096e34c7bfec902684e2546a43ca4 (diff) | |
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/texture_cache/decode_bc.cpp')
| -rw-r--r-- | src/video_core/texture_cache/decode_bc.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/texture_cache/decode_bc.cpp b/src/video_core/texture_cache/decode_bc.cpp index a018c6df46..5279ff2a0a 100644 --- a/src/video_core/texture_cache/decode_bc.cpp +++ b/src/video_core/texture_cache/decode_bc.cpp @@ -67,8 +67,8 @@ void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferIma const u32 width = copy.image_extent.width; const u32 height = copy.image_extent.height * copy.image_subresource.num_layers; const u32 depth = copy.image_extent.depth; - const u32 block_width = std::min(width, BLOCK_SIZE); - const u32 block_height = std::min(height, BLOCK_SIZE); + const u32 block_width = (std::min)(width, BLOCK_SIZE); + const u32 block_height = (std::min)(height, BLOCK_SIZE); const u32 pitch = width * out_bpp; size_t input_offset = 0; size_t output_offset = 0; |
