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path: root/src/shader_recompiler/ir_opt/texture_pass.cpp
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Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index afd880526a..9f04c0afaf 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -517,11 +517,11 @@ void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_
case TexturePixelFormat::A8B8G8R8_SNORM:
case TexturePixelFormat::R8G8_SNORM:
case TexturePixelFormat::R8_SNORM:
- return 1.f / std::numeric_limits<char>::max();
+ return 1.f / (std::numeric_limits<char>::max)();
case TexturePixelFormat::R16G16B16A16_SNORM:
case TexturePixelFormat::R16G16_SNORM:
case TexturePixelFormat::R16_SNORM:
- return 1.f / std::numeric_limits<short>::max();
+ return 1.f / (std::numeric_limits<short>::max)();
default:
throw InvalidArgument("Invalid texture pixel format");
}