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* audio_core: accept the Switch 2 audio renderer revisionduck9122 days3-4/+14
* Switch 2: aud:u audio, REv revision tag, job-slot events, open-file limitTakoroka7 days1-1/+5
* [fmt] use {#:x} instead of 0x{:#x} (#4170)lizzie2026-07-251-1/+1
* [audio] add splitter_size (#3477)Maufeat2026-02-112-5/+7
* [audio_core/hid] Audio REV12+15 support + HID fixes (#2719)unknown2025-10-123-7/+173
* [audio_core] Fix audio reverb effect (#2646)MaranBr2025-10-021-12/+0
* [audio_core] Fix audio issue in The Legend of Zelda - Echoes of Wisdom (#2594)MaranBr2025-10-011-0/+15
* [meta] fix license headers (#2547)lizzie2025-09-211-0/+3
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-1/+1
* audio: formatLiam2024-02-201-3/+4
* audio: rewrite IAudioRendererManagerLiam2024-02-202-8/+11
* Rework ADSP into a wrapper for appsKelebek12023-09-044-10/+10
* general: fix spelling mistakesLiam2023-03-121-1/+1
* hle: rename legacy errors to ResultsLiam2023-03-061-19/+19
* general: Resolve -Wclass-memaccessMorph2022-10-221-1/+1
* behavior_info: Mark CopyErrorInfo as constLioncash2022-09-164-6/+6
* Rework audio output, connecting AudioOut into coretiming to fix desync during...Kelebek12022-09-021-6/+8
* Project AndioKelebek12022-07-224-0/+1311