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path: root/src/hid_core/frontend/emulated_controller.h
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* [hid_core] Code cleanup (#4461)MaranBr2026-09-261-2/+0
* [common] remove unused vector_math.h fluff (#4333)lizzie2026-09-081-5/+5
* [common] Switch to boost::unordered_flat containers (#4326)crueter2026-08-311-2/+2
* [hid_core] remove contentious mutex from EmulatedController and just rely on ...lizzie2026-05-151-13/+13
* [*] change all std::unordered_map and std::unordered_set into ankerl::unorder...lizzie2026-02-101-3/+3
* [hid_core] Fix a specific case where all controllers get disconnected by cert...MaranBr2025-10-171-1/+1
* [hid_core] Fix a crash related to setting controls while the game is running ...MaranBr2025-10-161-0/+2
* [hid_core/frontend] use shared lock for accesses on emulated controller (redu...lizzie2025-09-241-4/+8
* core: hid: Reintroduce vibration filtergerman772024-02-241-0/+1
* hid_core: Use dedicated "port" for android's input overlayt8952024-02-161-1/+2
* core: hid: Skip duplicated vibrationsNarr the Reg2024-01-231-1/+2
* service: hid: Fully implement abstract vibrationNarr the Reg2024-01-151-1/+19
* Fix more typosViktor Szépe2024-01-151-1/+1
* hid_core: Move hid to it's own subprojectNarr the Reg2024-01-051-0/+619