| Commit message (Expand) | Author | Age | Files | Lines |
| * | shader_recompiler: translate Switch 2 task and mesh programs | Takoroka | 3 days | 13 | -0/+503 |
| * | AMD only, green/blue patches near glowing objects. | arisqz | 4 days | 1 | -2/+20 |
| * | [shader_recompiler, vulkan, qcom, tu] Provide handling to missing shader subg... | CamilleLaVey | 2026-10-14 | 3 | -37/+124 |
| * | [glsl] fix clang 23 build error for unused function `SetDefinition` (#4389) | lizzie | 2026-09-23 | 1 | -19/+6 |
| * | [common] Switch to boost::unordered_flat containers (#4326) | crueter | 2026-08-31 | 1 | -2/+2 |
| * | [vulkan] Implementation for VK_EXT_shader_quad_control (#4168) | CamilleLaVey | 2026-08-28 | 7 | -3/+73 |
| * | [vulkan, qcom] Fix shader float controls on QCOM driver (#4297) | CamilleLaVey | 2026-08-24 | 1 | -1/+1 |
| * | [vulkan] 4th Vulkan Global Maintenance (#4212) | CamilleLaVey | 2026-07-16 | 8 | -51/+153 |
| * | [vulkan, android] Mediacodec implementation + Vulkan fixes (#4191) | CamilleLaVey | 2026-07-09 | 5 | -16/+69 |
| * | [vulkan] 3rd Vulkan Global Maintenance (#4189) | CamilleLaVey | 2026-07-09 | 5 | -27/+71 |
| * | [*] basic in-house cpp linting (#4039) | lizzie | 2026-06-04 | 2 | -2/+2 |
| * | [vk] fix LM3 and TL:LTD multiple NonUniform annotations (#3997) | lizzie | 2026-05-29 | 3 | -41/+28 |
| * | [spirv] mark sampled image descriptor indices non-uniform (#3900) | ryana | 2026-05-04 | 1 | -5/+46 |
| * | [spirv] nuke spirv-opt (#3877) | lizzie | 2026-04-25 | 2 | -42/+7 |
| * | [vulkan] 2nd Vulkan Global Maintenance (#3853) | CamilleLaVey | 2026-04-24 | 1 | -0/+3 |
| * | Fixes [shader_recompiler] fix CBuf get/set VUUID due to using composite for U... | John | 2026-04-06 | 1 | -7/+1 |
| * | [shader_recompiler] Fix IsScaled dynamic indexing reading wrong bit source (#... | MaranBr | 2026-04-06 | 1 | -1/+6 |
| * | [shader_recompiler] fix CBuf get/set VUUID due to using composite for U32[1],... | lizzie | 2026-03-29 | 1 | -7/+5 |
| * | [vulkan] Fix incorrect offset application for Array2D textures (#3696) | wildcard | 2026-03-08 | 1 | -2/+2 |
| * | [vulkan] Fixed dual-source blending to correctly map shader outputs. (#3637) | tarako | 2026-03-03 | 2 | -3/+26 |
| * | [shader_recompiler] Implement indirect image/texture array indexing (#3608) | JPikachu | 2026-02-23 | 3 | -14/+20 |
| * | [spirv] Fix F16 conversion on Android (skip NaN check) (#3458) | PavelBARABANOV | 2026-02-04 | 1 | -1/+7 |
| * | [VK, MacOS] Fix strict output type mismatch on Metal (MK8D/TOTK fix) (#3414) | rayman30 | 2026-01-29 | 2 | -4/+19 |
| * | [vk] change UInt32->Int32 being used as texture gather offsets (#3404) | lizzie | 2026-01-29 | 1 | -8/+5 |
| * | [android, feat] add "Fix Bloom Effects" toggle (#3359) | PavelBARABANOV | 2026-01-26 | 3 | -4/+18 |
| * | [opengl] fix GL_NV_geometry_shader_passthrough compiler complaints (#3357) | lizzie | 2026-01-21 | 1 | -4/+6 |
| * | Revert "[vk, spir-v] Adding decoration for NonWritable buffers if vertexPipel... | DraVee | 2026-01-10 | 1 | -3/+0 |
| * | [refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState... | CamilleLaVey | 2026-01-07 | 1 | -11/+33 |
| * | [shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit... | lizzie | 2025-11-03 | 6 | -0/+28 |
| * | [common] replace Common::BitCast with libc++ provided one (#2774) | lizzie | 2025-10-22 | 2 | -7/+10 |
| * | [meta] fix license headers (#2547) | lizzie | 2025-09-21 | 7 | -0/+21 |
| * | [cmake] enable clang-cl and WoA builds (#348) | lizzie | 2025-09-09 | 7 | -9/+9 |
| * | [spirv] improved spir-v shader opt (#239) | crueter | 2025-08-15 | 1 | -18/+36 |
| * | [cmake, frontend] feat: CPMUtil + dependency viewer (#238) | crueter | 2025-08-11 | 1 | -1/+1 |
| * | [cmake] refactor: Use CPM over submodules (#143) | crueter | 2025-08-04 | 3 | -4/+4 |
| * | [icc] fix intel c++ compiler errors (#146) | lizzie | 2025-07-30 | 1 | -2/+4 |
| * | [spirv] new castings for int8/int16/etc (#86) | lizzie | 2025-07-23 | 6 | -0/+121 |
| * | [VK] Rework SPIRV Shader Optimization (#238) | Gamer64 | 2025-07-03 | 2 | -5/+34 |
| * | [frontend, web] refactor: web service frontend rewrite (#221) | crueter | 2025-07-01 | 1 | -2/+0 |
| * | [spirv] Avoid NaN when a conversion to f16 is emitted (#215) | JPikachu | 2025-06-29 | 1 | -1/+6 |
| * | proper placement of clip distance init | swurl | 2025-04-24 | 2 | -9/+11 |
| * | Fix complination issues by making clip_distance_written static | JPikachu | 2025-04-21 | 1 | -1/+1 |
| * | shader compiler: Ensure all clip distances are initialized when used | JPikachu | 2025-04-21 | 3 | -1/+20 |
| * | feat(shader): implement geometry shader invocation info | EmulationEnjoyer | 2025-04-19 | 1 | -2/+3 |
| * | Add InputTopologyVertices from torzu adapted to eden | MrPurple666 | 2025-04-19 | 2 | -0/+9 |
| * | Update fmt to allow for v11 | crueter | 2025-04-10 | 6 | -13/+13 |
| * | Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5) | darktux | 2025-04-04 | 6 | -0/+32 |
| * | Merge pull request #13075 from liamwhite/mali-having-a-bad-time | Narr the Reg | 2024-02-22 | 2 | -3/+9 |
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| | * | shader_recompiler: throw on missing geometry streams in geometry shaders | Liam | 2024-02-19 | 2 | -3/+9 |
| * | | shader_recompiler: fix non-const offset for arrayed image types | Liam | 2024-02-15 | 1 | -4/+10 |