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* shader_recompiler: translate Switch 2 task and mesh programsTakoroka3 days7-4/+33
* shader_recompiler: linear-time breadth-first search; cache storage buffer tra...Takoroka6 days1-2/+20
* [ir] resolve conditional Phi inputs when tracking bindless texture handles (#...xbzk9 days1-3/+8
* [vulkan] Implementation for VK_EXT_shader_quad_control (#4168)CamilleLaVey2026-08-285-6/+21
* [vulkan] 3rd Vulkan Global Maintenance (#4189)CamilleLaVey2026-07-091-0/+7
* [shader_recompiler] fix META_TABLE/NUM_ARGS table being duplicated per TU tha...lizzie2026-07-072-51/+60
* [video_core, maxwell] fixes for homebrew games that use MESA compiler (#4012)xbzk2026-06-151-1/+9
* [dynarmic] reduce CPU usage on Spooky Mansion by making blocks be page-sized ...lizzie2026-01-311-1/+4
* [shader_recompiler] macro-ify flow_test and attribute (#2900)lizzie2025-11-134-794/+293
* [shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit...lizzie2025-11-033-3/+14
* [common] replace Common::BitCast with libc++ provided one (#2774)lizzie2025-10-223-8/+17
* [common] remove ranges polyfill (#2546)lizzie2025-09-241-1/+4
* [spirv] new castings for int8/int16/etc (#86)lizzie2025-07-234-2/+57
* Update fmt to allow for v11crueter2025-04-1011-18/+18
* Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5)darktux2025-04-043-0/+12
* shader_recompiler: Fix spelling of "derivate" (#12067)Ameer J2023-11-183-4/+4
* Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationFernando Sahmkow2023-08-181-0/+1
* shader_recompiler/value.h: Remove lingering references to S32ameerj2023-02-041-11/+0
* Move to Clang Format 15Levi Behunin2023-01-292-8/+8
* Merge pull request #9694 from ameerj/txq-mipsliamwhite2023-01-293-9/+11
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| * shader_recompiler: TXQ: Skip QueryLevels when possibleameerj2023-01-283-9/+11
* | shader_recompiler: Remove S32 IR typeameerj2023-01-256-27/+15
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* Video_core: Address feedbackFernando Sahmkow2023-01-042-0/+3
* MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow2023-01-014-0/+18
* Merge pull request #9300 from ameerj/pchliamwhite2022-12-031-1/+0
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| * value.h: remove recursive includeameerj2022-11-291-1/+0
* | general: fix compile for Apple ClangLiam2022-11-221-0/+1
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* video_core: Fix few issues in Tess stageFengChen2022-11-074-3/+7
* video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen2022-11-046-15/+38
* Merge pull request #8858 from vonchenplus/mipmapbunnei2022-11-033-0/+12
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| * video_core: Generate mipmap texture by drawingFengChen2022-09-203-0/+12
* | Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"Feng Chen2022-10-252-9/+0
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* video_code: support rectangle textureFengChen2022-08-252-0/+7
* general: Avoid ambiguous format_to compilation errorsLioncash2022-05-141-1/+1
* general: Convert source file copyright comments over to SPDXMorph2022-04-2329-87/+58
* dead_code_elimination_pass: Remove unreachable Phi argumentsameerj2022-03-232-0/+9
* general: Fix clang/gcc build errorsameerj2022-03-201-0/+1
* shader_recompiler: Reduce unused includesameerj2022-03-205-8/+0
* lower_int64_to_int32: Add 64-bit atomic fallbacksameerj2022-01-291-9/+9
* shaders: Add U64->U32x2 Atomic fallback functionsameerj2022-01-292-0/+38
* shader: Add integer attribute get optimization passameerj2021-12-291-0/+1
* Remove spirv handle legacy related codevonchenplus2021-12-181-1/+1
* Implement convert legacy to genericFeng Chen2021-11-191-0/+2
* shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp2021-11-163-0/+6
* shader: Add IsTextureScaled opcodeReinUsesLisp2021-11-163-0/+9
* shader: Add copy constructor to instructionsReinUsesLisp2021-11-164-1/+20
* shader: Add integer division opcodesReinUsesLisp2021-11-163-0/+7
* shader: Add resolution down factor opcodeReinUsesLisp2021-11-163-0/+7
* ShaderCache: Fix Phi Nodes Type on OGL.Fernando Sahmkow2021-11-011-0/+4
* ShaderCache: Order Phi Arguments from farthest away to nearest.Fernando Sahmkow2021-10-313-0/+28