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path: root/src/shader_recompiler/frontend/maxwell
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* video_core: keep task/mesh pipelines out of the disk pipeline cacheTakoroka3 days1-1/+2
* shader_recompiler: translate Switch 2 task and mesh programsTakoroka3 days4-4/+123
* nx2: stand in for title 4's tensor-core upscaler and its blit constantsTakoroka7 days1-0/+1
* Switch 2: Turing macros, native compute, Ampere shader lowering, native tilingTakoroka7 days1-1/+1
* [shader_recompiler, vulkan, qcom, tu] Provide handling to missing shader subg...CamilleLaVey2026-10-141-7/+103
* [video_core] Skip fragment shaders with known issues on non-NVIDIA drivers (#...MaranBr2026-10-081-1/+1
* [common] Switch to boost::unordered_flat containers (#4326)crueter2026-08-311-2/+2
* [vulkan] Implementation for VK_EXT_shader_quad_control (#4168)CamilleLaVey2026-08-281-7/+28
* [fmt] use {#:x} instead of 0x{:#x} (#4170)lizzie2026-07-254-6/+9
* [vk] Clamp dynamic descriptors based on device limits (#4115)lizzie2026-06-301-10/+13
* [video_core, maxwell] fixes for homebrew games that use MESA compiler (#4012)xbzk2026-06-152-13/+22
* [maxwell] Fix Flow::Block comp error (#3882)crueter2026-04-251-1/+1
* [Settings] Add "Enable Legacy Rescale Pass" Toggle (#3582)John2026-02-261-1/+1
* [shader_recompiler] Fix Shuffle handling for Position attributes (#3406)MaranBr2026-02-121-9/+1
* [*] change all std::unordered_map and std::unordered_set into ankerl::unorder...lizzie2026-02-101-3/+3
* [video_core] Fix 1x graphics bugs without performance loss (#3385)MaranBr2026-01-261-1/+9
* [video_core] Fixes flickering and weird textures at native 1x resolution (#3346)MaranBr2026-01-191-1/+1
* [maxwell] ATOM() has cases where it acts like a NOP (#2907)lizzie2025-11-281-20/+22
* Partial revert "[shared_recompiler/maxwell] fix SURED() wrong encodings (#298...Caio Oliveira2025-11-261-3/+4
* [shared_recompiler/maxwell] fix SURED() wrong encodings (#2983)lizzie2025-11-131-15/+13
* [shader_recompiler] Simplify translate loop and directly call (the now unifor...lizzie2025-11-086-321/+30
* [shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit...lizzie2025-11-031-20/+10
* [shader_recompiler] simplify decoder table logic and let compiler do tables f...lizzie2025-11-014-312/+221
* Reapply PRs #2778 and #2812 (#2867) (#2868)lizzie2025-10-301-15/+20
* Revert PRs #2778 and #2812 (#2867)MaranBr2025-10-281-18/+16
* [video_core] fix compilation errors from bad merge, fix string_view UB (#2812)lizzie2025-10-221-2/+2
* [maxwell] fix ordering of sizes for atomicops (#2778)lizzie2025-10-221-14/+16
* [common] replace Common::BitCast with libc++ provided one (#2774)lizzie2025-10-221-3/+3
* [maxwell] SURED 4 handling (#2769)Ribbit2025-10-201-0/+10
* [Maxwell]: Fix shaders compilation memory leak (#2606)Gamer642025-10-011-0/+1
* [common] remove ranges polyfill (#2546)lizzie2025-09-243-3/+9
* [shader_recompiler] Rewrite ISBERD (#2541)SDK Chan2025-09-223-91/+85
* [meta] fix license headers (#2547)lizzie2025-09-213-0/+9
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-094-17/+17
* [shader_recompiler] ISBERD minor cleanups (#211)SDK Chan2025-08-153-67/+103
* [shader_recompiler/Maxwell] Unstub ISBERD completely (#160)SDK Chan2025-07-311-4/+47
* [icc] fix intel c++ compiler errors (#146)lizzie2025-07-302-15/+15
* [shader_recompiler/ Maxwell] ISBERD initial implementationlizzie2025-07-251-2/+11
* revert [android] Snapdragon 865 patches (#23)CamilleLaVey2025-07-121-16/+1
* [android] Snapdragon 865 patches (#23)crueter2025-07-061-1/+16
* [VK] Rework SPIRV Shader Optimization (#238)Gamer642025-07-031-0/+3
* revert 91a662431cfe419bd46b6ca4ed298a4ba70d7820 (#240)CamilleLaVey2025-06-301-16/+1
* [Texture_cache] Better memory handling for devices with lower memory allocati...JPikachu2025-06-291-1/+16
* Update fmt to allow for v11crueter2025-04-104-6/+6
* Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5)darktux2025-04-041-2/+2
* Merge branch 'master' into ssbo-alignAmeer J2023-11-262-14/+16
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| * Merge pull request #12066 from ameerj/nvidia-nsanityliamwhite2023-11-191-0/+1
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| | * shader_recompiler: add byteswap pattern workaround for NvidiaAmeer J2023-11-171-0/+1
| * | shader_recompiler: Fix spelling of "derivate" (#12067)Ameer J2023-11-181-14/+15
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* / shader_recompiler: Align SSBO offsets to meet host requirementsAmeer J2023-10-311-1/+1
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