| Commit message (Expand) | Author | Age | Files | Lines |
| * | refactor: move MaskValues to a header file and cleaning | Meow | 4 days | 1 | -75/+9 |
| * | shader_recompiler: fold max(x, -x) of merged predicate masks | vibecodekun | 4 days | 1 | -17/+85 |
| * | Fix MK World crash on initial loading screen for some users (AI-assisted) | yumerkiru | 5 days | 1 | -0/+32 |
| * | [shader_recompiler, vulkan, qcom, tu] Provide handling to missing shader subg... | CamilleLaVey | 2026-10-14 | 1 | -13/+35 |
| * | [common] replace Common::BitCast with libc++ provided one (#2774) | lizzie | 2025-10-22 | 1 | -6/+6 |
| * | [meta] fix license headers (#2547) | lizzie | 2025-09-21 | 1 | -0/+3 |
| * | [cmake] enable clang-cl and WoA builds (#348) | lizzie | 2025-09-09 | 1 | -1/+1 |
| * | Fix "Propietary" typo elsewhere | Viktor Szépe | 2024-01-07 | 1 | -1/+1 |
| * | shader_recompiler: ensure derivatives for textureGrad are f32 | Liam | 2023-12-21 | 1 | -1/+11 |
| * | shader_recompiler: Fix spelling of "derivate" (#12067) | Ameer J | 2023-11-18 | 1 | -5/+5 |
| * | Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation | Fernando Sahmkow | 2023-08-18 | 1 | -1/+226 |
| * | Video_core: Address feedback | Fernando Sahmkow | 2023-01-04 | 1 | -0/+3 |
| * | ShaderCompiler: Inline driver specific constants. | Fernando Sahmkow | 2023-01-03 | 1 | -1/+29 |
| * | MacroHLE: Add HLE replacement for base vertex and base instance. | Fernando Sahmkow | 2023-01-01 | 1 | -3/+42 |
| * | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| * | shader_recompiler: Reduce unused includes | ameerj | 2022-03-20 | 1 | -1/+0 |
| * | shader: Add integer attribute get optimization pass | ameerj | 2021-12-29 | 1 | -0/+23 |
| * | Merge pull request #6767 from ReinUsesLisp/fold-float-pack | Morph | 2021-07-30 | 1 | -0/+4 |
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| | * | shader: Fold UnpackFloat2x16 and PackFloat2x16 | ReinUsesLisp | 2021-07-29 | 1 | -0/+4 |
| * | | shader: Fold integer FMA from Nvidia's pattern | ReinUsesLisp | 2021-07-26 | 1 | -0/+175 |
| * | | shader: Use TryInstRecursive on XMAD multiply folding | ReinUsesLisp | 2021-07-26 | 1 | -14/+12 |
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| * | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | 2021-07-22 | 1 | -2/+3 |
| * | shader: Add constant propagation to integer vectors | ReinUsesLisp | 2021-07-22 | 1 | -0/+9 |
| * | shader: Fix FSwizzleAdd folding when going through phi nodes | ReinUsesLisp | 2021-07-22 | 1 | -2/+2 |
| * | glasm: Rework control flow introducing a syntax list | ReinUsesLisp | 2021-07-22 | 1 | -20/+0 |
| * | shader: Fix BFE s32 undefined check | ameerj | 2021-07-22 | 1 | -1/+1 |
| * | shader: Fix error checking in bitfieldExtract and implement bitfieldInsert fo... | ReinUsesLisp | 2021-07-22 | 1 | -5/+14 |
| * | shader: Move microinstruction header to the value header | ReinUsesLisp | 2021-07-22 | 1 | -1/+1 |
| * | shader: Add constant propagation for arithmetic right shifts | ReinUsesLisp | 2021-07-22 | 1 | -0/+3 |
| * | shader: Add coarse derivatives | FernandoS27 | 2021-07-22 | 1 | -8/+0 |
| * | shader: Implement fine derivates constant propagation | FernandoS27 | 2021-07-22 | 1 | -0/+67 |
| * | shader: Add constant propagation for *&^| binary operations | ReinUsesLisp | 2021-07-22 | 1 | -0/+12 |
| * | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 2021-07-22 | 1 | -23/+26 |
| * | shader: Address Feedback | FernandoS27 | 2021-07-22 | 1 | -6/+3 |
| * | shader: Fold composite extract | FernandoS27 | 2021-07-22 | 1 | -0/+62 |
| * | shader: Fold comparisons and Pack/Unpack16 | FernandoS27 | 2021-07-22 | 1 | -1/+41 |
| * | shader: Fix constant propagation to use reverse post order | ReinUsesLisp | 2021-07-22 | 1 | -1/+2 |
| * | shader: Refactor PTP and other minor changes | ReinUsesLisp | 2021-07-22 | 1 | -20/+2 |
| * | shader: Implement TLD4.PTP | FernandoS27 | 2021-07-22 | 1 | -0/+18 |
| * | shader: Implement TLD4 and TLD4_B | FernandoS27 | 2021-07-22 | 1 | -0/+12 |
| * | shader: Fold interpolation multiplications | ReinUsesLisp | 2021-07-22 | 1 | -0/+34 |
| * | shader: Implement DMNMX, DSET, DSETP | ameerj | 2021-07-22 | 1 | -2/+8 |
| * | shader: Implement CAL inlining function calls | ReinUsesLisp | 2021-07-22 | 1 | -3/+5 |
| * | shader: Partial implementation of LDC | ReinUsesLisp | 2021-07-22 | 1 | -6/+16 |
| * | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | 2021-07-22 | 1 | -1/+1 |
| * | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-22 | 1 | -6/+6 |
| * | shader: Add XMAD multiplication folding optimization | ReinUsesLisp | 2021-07-22 | 1 | -5/+77 |
| * | spirv: Initial bindings support | ReinUsesLisp | 2021-07-22 | 1 | -12/+64 |
| * | shader: Misc fixes | ReinUsesLisp | 2021-07-22 | 1 | -16/+11 |
| * | shader: Initial implementation of an AST | ReinUsesLisp | 2021-07-22 | 1 | -0/+50 |