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path: root/src/shader_recompiler/runtime_info.h
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* shader_recompiler: translate Switch 2 task and mesh programsTakoroka2 days1-0/+3
* [vulkan] 2nd Vulkan Global Maintenance (#3853)CamilleLaVey2026-04-241-0/+1
* [vulkan] Fixed dual-source blending to correctly map shader outputs. (#3637)tarako2026-03-031-0/+3
* [VK, MacOS] Fix strict output type mismatch on Metal (MK8D/TOTK fix) (#3414)rayman302026-01-291-0/+6
* Add InputTopologyVertices from torzu adapted to edenMrPurple6662025-04-191-0/+18
* Remove memory allocations in some hot pathsKelebek12023-06-221-1/+2
* Implement scaled vertex buffer format emulationBilly Laws2023-06-031-0/+2
* video_core: Fix legacy to generic location unpairedFengChen2022-09-201-0/+2
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader_recompiler: Reduce unused includesameerj2022-03-201-1/+0
* shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp2021-07-221-1/+2
* shader: Properly manage attributes not written from previous stagesReinUsesLisp2021-07-221-2/+6
* shader: Split profile and runtime info headersReinUsesLisp2021-07-221-0/+83