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path: root/src/video_core/control/channel_state.cpp
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* Switch 2: per-channel MME data RAM; one QMD table for all channelsTakoroka7 days1-0/+1
* Switch 2: Turing macros, native compute, Ampere shader lowering, native tilingTakoroka7 days1-0/+23
* Switch 2: suspend channels on semaphore acquires; fix pushbuffer desyncsTakoroka7 days1-1/+5
* [nce, fs] tico support, fix FS bug that would nuke entire 'switch' folder (#4...xbzk2026-07-231-0/+21
* [video_core, hle] remove redundant parent references in system structs (#3908)lizzie2026-06-231-14/+22
* [video_core/engines] implement stub NV01 timer, inline other channel engines ...lizzie2026-03-061-6/+9
* video_core: make gpu context aware of rendering programLiam2024-02-261-1/+2
* Fermi2D: Rework blit engine and add a software blitter.Fernando Sahmkow2022-11-241-1/+1
* General: address feedbackFernando Sahmkow2022-10-061-5/+2
* general: Format licenses as per SPDX guidelinesMorph2022-10-061-3/+2
* VideoCore: Refactor syncing.Fernando Sahmkow2022-10-061-1/+1
* VideoCore: implement channels on gpu caches.Fernando Sahmkow2022-10-061-0/+44