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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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video_core
/
engines
/
shader_bytecode.h
Commit message (
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)
Author
Age
Files
Lines
*
shader: Primitive Vulkan integration
ReinUsesLisp
2021-07-22
1
-2298
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+0
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video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-07
1
-4
/
+2
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shader_bytecode: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-20
1
-73
/
+79
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shader_bytecode: Eliminate variable shadowing
Lioncash
2020-11-20
1
-15
/
+17
*
shader/arithmetic: Implement FCMP immediate + register variant
ReinUsesLisp
2020-10-28
1
-0
/
+2
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shader/half_set: Implement HSET2_IMM
ReinUsesLisp
2020-06-22
1
-0
/
+8
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shader_ir: Separate float-point comparisons in ordered and unordered
ReinUsesLisp
2020-05-09
1
-12
/
+16
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shader/arithmetic_integer: Implement IADD.X
ReinUsesLisp
2020-04-25
1
-0
/
+4
*
Merge pull request #3734 from ReinUsesLisp/half-float-mods
bunnei
2020-04-25
1
-2
/
+0
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decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits
ReinUsesLisp
2020-04-23
1
-2
/
+0
*
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Fix -Wdeprecated-copy warning.
Markus Wick
2020-04-24
1
-0
/
+1
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*
CMakeLists: Specify -Wextra on linux builds
Lioncash
2020-04-15
1
-1
/
+1
*
Merge pull request #3612 from ReinUsesLisp/red
Fernando Sahmkow
2020-04-15
1
-0
/
+8
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*
shader/memory: Implement RED.E.ADD
ReinUsesLisp
2020-04-06
1
-0
/
+8
*
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shader/arithmetic: Add FCMP_CR variant
ReinUsesLisp
2020-04-14
1
-2
/
+4
*
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Merge pull request #3578 from ReinUsesLisp/vmnmx
Fernando Sahmkow
2020-04-12
1
-1
/
+56
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*
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shader/video: Partially implement VMNMX
ReinUsesLisp
2020-04-12
1
-0
/
+55
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*
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shader_bytecode: Fix I2I_IMM encoding
ReinUsesLisp
2020-03-28
1
-1
/
+1
*
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shader_bytecode: Rename MOV_SYS to S2R
ReinUsesLisp
2020-04-04
1
-2
/
+2
*
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shader_bytecode: Add encoding for BAR
ReinUsesLisp
2020-04-04
1
-0
/
+2
*
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shader_bytecode: Add encoding for VOTE.VTG
ReinUsesLisp
2020-04-04
1
-0
/
+2
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*
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shader_decode: merge GlobalAtomicOp to AtomicOp
namkazy
2020-03-30
1
-13
/
+1
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/
*
Merge pull request #3520 from ReinUsesLisp/legacy-varyings
bunnei
2020-03-25
1
-0
/
+6
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*
shader/shader_ir: Track usage in input attribute and of legacy varyings
ReinUsesLisp
2020-03-15
1
-0
/
+6
*
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shader_bytecode: update BFE instructions struct.
Nguyen Dac Nam
2020-03-13
1
-8
/
+3
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/
*
Merge pull request #3379 from ReinUsesLisp/cbuf-offset
bunnei
2020-02-14
1
-2
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+2
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*
shader/decode: Fix constant buffer offsets
ReinUsesLisp
2020-02-05
1
-2
/
+2
*
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Merge pull request #3369 from ReinUsesLisp/shf
bunnei
2020-02-07
1
-0
/
+20
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*
shader/shift: Implement SHF_LEFT_{IMM,R}
ReinUsesLisp
2020-02-01
1
-0
/
+20
*
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Merge pull request #3357 from ReinUsesLisp/bfi-rc
bunnei
2020-02-04
1
-0
/
+2
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*
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shader/bfi: Implement register-constant buffer variant
ReinUsesLisp
2020-01-27
1
-0
/
+2
*
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Merge pull request #3356 from ReinUsesLisp/fcmp
bunnei
2020-02-04
1
-0
/
+7
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*
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shader/arithmetic: Implement FCMP
ReinUsesLisp
2020-01-27
1
-0
/
+7
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*
/
shader/memory: Implement ATOM.ADD
ReinUsesLisp
2020-01-26
1
-0
/
+30
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/
*
shader/memory: Implement ATOMS.ADD.U32
ReinUsesLisp
2020-01-16
1
-3
/
+34
*
Merge pull request #3239 from ReinUsesLisp/p2r
bunnei
2019-12-31
1
-1
/
+3
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\
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*
shader/r2p: Refactor P2R to support P2R
ReinUsesLisp
2019-12-20
1
-1
/
+3
*
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Merge pull request #3228 from ReinUsesLisp/ptp
bunnei
2019-12-26
1
-6
/
+6
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*
shader/texture: Implement TLD4.PTP
ReinUsesLisp
2019-12-16
1
-6
/
+6
*
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shader_bytecode: Fix TLD4S encoding
ReinUsesLisp
2019-12-17
1
-1
/
+1
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/
*
Shader_Ir: Correct TLD4S encoding and implement f16 flag.
Fernando Sahmkow
2019-12-11
1
-1
/
+2
*
shader: Implement MEMBAR.GL
ReinUsesLisp
2019-12-10
1
-1
/
+17
*
shader_ir/memory: Implement patch stores
ReinUsesLisp
2019-12-09
1
-1
/
+2
*
shader_bytecode: Remove corrupted character
ReinUsesLisp
2019-12-06
1
-1
/
+1
*
Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-14
1
-0
/
+20
*
Shader_IR: Implement FLO instruction.
Fernando Sahmkow
2019-11-14
1
-0
/
+6
*
Shader_Bytecode: Add encodings for FLO, SHF and TXD
Fernando Sahmkow
2019-11-14
1
-0
/
+18
*
Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
Fernando Sahmkow
2019-11-14
1
-0
/
+10
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*
shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-07
1
-0
/
+10
*
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video_core: Silence implicit conversion warnings
ReinUsesLisp
2019-11-08
1
-5
/
+7
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