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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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video_core
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engines
/
shader_bytecode.h
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Author
Age
Files
Lines
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Merge pull request #1527 from FernandoS27/assert-flow
bunnei
2018-11-01
1
-0
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+1
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Assert Control Flow Instructions using Control Codes
FernandoS27
2018-10-28
1
-1
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+2
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Merge pull request #1528 from FernandoS27/assert-control-codes
bunnei
2018-10-31
1
-1
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+5
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Assert Control Codes Generation
FernandoS27
2018-10-30
1
-1
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+5
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global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-4
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+4
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Implemented LD_L and ST_L
FernandoS27
2018-10-24
1
-0
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+31
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Implement PointSize
FernandoS27
2018-10-23
1
-0
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+1
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Merge pull request #1519 from ReinUsesLisp/vsetp
bunnei
2018-10-23
1
-3
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+15
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gl_shader_decompiler: Implement VSETP
ReinUsesLisp
2018-10-23
1
-0
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+2
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gl_shader_decompiler: Abstract VMAD into a video subset
ReinUsesLisp
2018-10-23
1
-3
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+13
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Merge pull request #1512 from ReinUsesLisp/brk
bunnei
2018-10-23
1
-3
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+7
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gl_shader_decompiler: Implement PBK and BRK
ReinUsesLisp
2018-10-17
1
-3
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+7
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Added Saturation to FMUL32I
FernandoS27
2018-10-22
1
-0
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+4
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Fixed FSETP and FSET
FernandoS27
2018-10-22
1
-2
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+0
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Merge pull request #1501 from ReinUsesLisp/half-float
bunnei
2018-10-19
1
-0
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+145
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gl_shader_decompiler: Implement HSET2_R
ReinUsesLisp
2018-10-15
1
-0
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+18
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gl_shader_decompiler: Implement HSETP2_R
ReinUsesLisp
2018-10-15
1
-0
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+20
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gl_shader_decompiler: Implement HFMA2 instructions
ReinUsesLisp
2018-10-15
1
-0
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+32
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gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM
ReinUsesLisp
2018-10-15
1
-0
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+30
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gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions
ReinUsesLisp
2018-10-15
1
-0
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+25
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gl_shader_decompiler: Setup base for half float unpacking and setting
ReinUsesLisp
2018-10-15
1
-0
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+20
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shader_bytecode: Add Control Code enum 0xf
ReinUsesLisp
2018-10-15
1
-1
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+1
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gl_shader_decompiler: Implement VMAD
ReinUsesLisp
2018-10-11
1
-0
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+36
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gl_shader_decompiler: Implement geometry shaders
ReinUsesLisp
2018-10-07
1
-0
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+112
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shader_bytecode: Lay out the Ipa-related enums better
Lioncash
2018-09-21
1
-2
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+12
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shader_bytecode: Make operator== and operator!= of IpaMode const qualified
Lioncash
2018-09-21
1
-6
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+7
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Merge pull request #1279 from FernandoS27/csetp
bunnei
2018-09-18
1
-0
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+47
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Implemented I2I.CC on the NEU control code, used by SMO
FernandoS27
2018-09-17
1
-1
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+1
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Implemented CSETP
FernandoS27
2018-09-17
1
-0
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+11
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Implemented Control Codes
FernandoS27
2018-09-17
1
-0
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+36
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Added texture misc modes to texture instructions
FernandoS27
2018-09-17
1
-1
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+147
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Merge pull request #1326 from FearlessTobi/port-4182
bunnei
2018-09-17
1
-9
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+9
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Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-15
1
-9
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+9
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Shaders: Implemented multiple-word loads and stores to and from attribute mem...
Subv
2018-09-15
1
-1
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+9
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Merge pull request #1263 from FernandoS27/tex-mode
bunnei
2018-09-12
1
-0
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+10
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Implemented Texture Processing Modes
FernandoS27
2018-09-12
1
-0
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+10
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Implemented encodings for LEA and PSET
FernandoS27
2018-09-11
1
-0
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+64
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Implemented TMML
FernandoS27
2018-09-09
1
-5
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+19
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Implemented TXQ dimension query type, used by SMO.
FernandoS27
2018-09-09
1
-1
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+16
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Change name of TEXQ to TXQ, in order to match NVIDIA's naming
FernandoS27
2018-09-08
1
-2
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+2
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Implemented IPA Properly
FernandoS27
2018-09-05
1
-0
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+12
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Merge pull request #1215 from ogniK5377/texs-nodep-assert
bunnei
2018-09-02
1
-0
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+1
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Added assert for TEXS nodep
David Marcec
2018-09-01
1
-0
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+1
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Merge pull request #1214 from ogniK5377/ipa-assert
bunnei
2018-09-02
1
-2
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+5
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Added better asserts to IPA, Renamed IPA modes to match mesa
David Marcec
2018-09-01
1
-2
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+5
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Merge pull request #1216 from ogniK5377/ffma-assert
bunnei
2018-09-02
1
-0
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+3
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Removed saturate assert
David Marcec
2018-09-01
1
-1
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+0
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Added FFMA asserts
David Marcec
2018-09-01
1
-0
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+4
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Removed saturate assert
David Marcec
2018-09-01
1
-1
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+0
*
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Added FMUL asserts
David Marcec
2018-09-01
1
-0
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+5
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