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path: root/src/video_core/renderer_vulkan/present/util.cpp
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* [vulkan, vk_pipeline_cache] PSO Optimizations (#4294)Lizzie and Samuel2026-08-301-1/+1
* [vulkan, android] Initial implementation of LSFG-VK (#4263)CamilleLaVey2026-08-171-4/+34
* [vulkan] Fix regressions found in last stable release (#3953)CamilleLaVey2026-06-021-3/+3
* [vk] Enable VK_IMG_filter_cubic on powervr (#3643)lizzie2026-03-011-3/+4
* Revert "[vk] Simplified layouts per driver configuration (#3271)" (#3571)lizzie2026-02-191-26/+6
* [vk] Simplified layouts per driver configuration (#3271)Nekle2026-02-071-6/+26
* [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter ...lizzie2025-10-071-3/+10
* [common] remove ranges polyfill (#2546)lizzie2025-09-241-1/+1
* [macOS, compat] Allow games to boot in MacOS (#372)innix2025-09-011-2/+2
* [vulkan] add native cubic filtering (#88)lizzie2025-07-221-0/+28
* nvnflinger/gpu: implement blendingLiam2024-02-091-30/+62
* nvnflinger/gpu: implement layer stack compositionLiam2024-01-311-0/+78
* renderer_vulkan: implement layer stack compositionLiam2024-01-311-8/+23
* renderer_vulkan: convert FSR to graphics pipelineLiam2024-01-311-16/+21
* renderer_vulkan: split up blit screen resources into separate antialias and w...Liam2024-01-311-0/+50
* renderer_vulkan: isolate FXAA from blit screenLiam2024-01-311-0/+488