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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
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video_core
/
video_core.cpp
Commit message (
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Author
Age
Files
Lines
*
[video_core, hle] remove redundant parent references in system structs (#3908)
lizzie
2026-06-23
1
-4
/
+4
*
[common/logging] Simplify logging logic and fix issues when logging before sy...
lizzie
2026-03-12
1
-1
/
+1
*
[video_core] Properly disable/avoid building OpenGL when it's disabled (#3692)
lizzie
2026-03-11
1
-6
/
+9
*
[common] merge RenderBackend and ShaderBackend options (#3313)
lizzie
2026-01-18
1
-5
/
+8
*
Removed telemetry and anonymized SCM (git) strings
darktux
2025-04-04
1
-5
/
+4
*
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-18
1
-7
/
+8
*
memory: rename global memory references to application memory
Liam
2023-03-23
1
-1
/
+1
*
video_core: add null backend
Liam
2022-11-28
1
-0
/
+4
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-3
/
+2
*
video_core: Cancel Scoped's exit call on GPU failure
lat9nq
2022-03-07
1
-0
/
+1
*
Fix screenshot dimensions when at 1x scale
ameerj
2021-11-20
1
-6
/
+0
*
video_core,yuzu: Move UpdateRescalingInfo call to video_core
lat9nq
2021-11-16
1
-0
/
+2
*
Settings: eliminate rescaling_factor.
Fernando Sahmkow
2021-11-16
1
-5
/
+4
*
configure_graphics: Add GPU nvdec decoding as an option
ameerj
2021-08-16
1
-1
/
+2
*
common: Move settings to common from core.
bunnei
2021-04-14
1
-1
/
+1
*
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-02-13
1
-10
/
+9
*
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
bunnei
2020-12-28
1
-8
/
+2
*
cmake: Always enable Vulkan
ReinUsesLisp
2020-12-24
1
-4
/
+0
*
video_core: NVDEC Implementation
ameerj
2020-10-26
1
-2
/
+3
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-4
/
+7
*
video_core: Initialize renderer with a GPU
ReinUsesLisp
2020-08-22
1
-11
/
+21
*
configuration: implement per-game configurations (#4098)
lat9nq
2020-07-09
1
-4
/
+4
*
Address review and fix broken yuzu-tester build
James Rowe
2020-03-25
1
-2
/
+2
*
Frontend/GPU: Refactor context management
James Rowe
2020-03-24
1
-9
/
+19
*
yuzu: Implement Vulkan frontend
ReinUsesLisp
2020-01-29
1
-1
/
+14
*
video_core: Silence implicit conversion warnings
ReinUsesLisp
2019-11-08
1
-1
/
+1
*
video_core/gpu: Create threads separately from initialization
Lioncash
2019-04-11
1
-0
/
+10
*
gl_shader_disk_cache: Pass core system as argument and guard against games wi...
ReinUsesLisp
2019-02-06
1
-2
/
+3
*
video_core: Silent implicit conversion warning
ReinUsesLisp
2019-01-26
1
-3
/
+4
*
yuzu, video_core: Screenshot functionality
zhupengfei
2018-12-18
1
-0
/
+8
*
renderer_opengl: Namespace OpenGL code
Lioncash
2018-08-22
1
-1
/
+1
*
core: Namespace EmuWindow
Lioncash
2018-08-11
1
-1
/
+1
*
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
2018-08-10
1
-2
/
+0
*
video_core: Eliminate the g_renderer global variable
Lioncash
2018-08-04
1
-23
/
+2
*
video_core: Make global EmuWindow instance part of the base renderer class
Lioncash
2018-08-01
1
-5
/
+2
*
Rename logging macro back to LOG_*
James Rowe
2018-07-02
1
-3
/
+3
*
video-core: Move logging macros over to new fmt-capable ones
Lioncash
2018-04-25
1
-3
/
+3
*
renderer_opengl: Logging, etc. cleanup.
bunnei
2018-03-26
1
-1
/
+1
*
Format: Run the new clang format on everything
James Rowe
2018-01-20
1
-1
/
+1
*
Remove gpu debugger and get yuzu qt to compile
James Rowe
2018-01-12
1
-3
/
+0
*
Remove references to PICA and rasterizers in video_core
James Rowe
2018-01-12
1
-5
/
+0
*
config: Add option for specifying screen resolution scale factor.
bunnei
2017-01-07
1
-1
/
+0
*
Implement Frame rate limiter (#2223)
emmauss
2016-12-06
1
-0
/
+1
*
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
1
-1
/
+1
*
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-21
1
-3
/
+1
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
1
-3
/
+3
*
config: Add a setting for graphics V-Sync.
bunnei
2016-08-29
1
-0
/
+1
*
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-30
1
-4
/
+0
*
Config: Add scaled resolution option
tfarley
2016-04-21
1
-0
/
+1
*
Common: Remove Common::make_unique, use std::make_unique
MerryMage
2016-04-05
1
-2
/
+1
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