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* am: stub IApplicationFunctions 320 (called by Switch 2 titles)Takoroka7 days2-1/+8
* kernel: optional SVC trace (EDEN_NX2_SVC_TRACE=1)Takoroka7 days1-0/+11
* kernel: fold Switch 2 virtual cores 4/5 onto emulated coresTakoroka7 days1-0/+17
* am: Switch 2 appletOE/IApplicationProxy entry pointsTakoroka7 days6-1/+73
* kernel: svcGetInfo 33 is a page granule; give 29/30 a real regionTakoroka7 days2-14/+18
* kernel: stub Switch 2 svcGetInfo ids 29, 30 and 33Takoroka7 days2-0/+26
* eden-cli: fix SDL3 main-callback lifetime bugsTakoroka7 days2-9/+15
* npdm: parse the Switch 2 ACID layoutTakoroka7 days1-2/+19
* loader: load a loose ExeFS when given its mainTakoroka7 days1-0/+7
* dynarmic: decode ARMv8.1-8.5 instructions used by Switch 2 codeTakoroka7 days6-0/+393
* Fix build with MSVC 14.51 (VS 2026)Takoroka7 days3-3/+3
* Revert "[video_core] Improve asynchronous shader building (#2560)" (#4512)John8 days2-0/+10
* [file_sys] added log for newer keys needed error (#4519)xbzk8 days1-0/+1
* [hle][core] Hang Freeze Fix - Video Fixes - Revert Microsleep (#4316) (#4525)John8 days7-63/+28
* [buffer_cashe] use old logic when Optimized Vertex Buffers is disabled (#4528)PavelBARABANOV8 days1-27/+55
* [nce] handles duplicate NCE interrupts (#4530)xbzk8 days1-2/+2
* [video_core, settings] readback for nce invalidations (#4490) optimization an...xbzk8 days12-24/+25
* [ir] resolve conditional Phi inputs when tracking bindless texture handles (#...xbzk8 days2-19/+79
* [vulkan] Fix TOTK dark squares (#4565)wildcard8 days1-1/+3
* [core] Support block-compressed NSZ and XCZ (#4552)PavelBARABANOV8 days17-25/+622
* [qt] fix graphics API toggle getting stuck on OpenGL_GLSL (#4577)PavelBARABANOV9 days1-3/+3
* Fix aarch and android builds (#4576)PavelBARABANOV10 days2-1/+17
* Fix [core, gpu, threads] Multithreading refactor (#4254) (#4548)John2026-10-191-1/+21
* Revert [input_common/joycon] Enumerate SDL devices iff SDL signals change (#...John2026-10-181-12/+11
* Fix Check Strings after 4523 (#4534)PavelBARABANOV2026-10-162-5/+1
* [patcher, ro, settings] runtime tls patch (#4492) optimization and nuke toggl...xbzk2026-10-159-41/+89
* Revert "[hle] constexpr handler dispatch maps, introduce version gating (#448...PavelBARABANOV2026-10-15584-12459/+14699
* [input_common/joycon] Enumerate SDL devices iff SDL signals change (#4486)lizzie2026-10-141-12/+13
* [input/sdl] nuke SDL_Vibration thread (#4299)lizzie2026-10-142-46/+2
* [shader_recompiler, vulkan, qcom, tu] Provide handling to missing shader subg...CamilleLaVey2026-10-1412-60/+417
* [hle] constexpr handler dispatch maps, introduce version gating (#4480)lizzie2026-10-13388-14060/+12840
* [*] Remove Fix{Static,Small}VectorADL workaround for GCC 12 (#4386)lizzie2026-10-127-59/+23
* [dist, android] Update translations from Transifex for Oct 12 (#4527)Eden CI2026-10-122-204/+230
* [vk] Return the corrections made for buffer update logic #3690 (#4499)John2026-10-121-3/+1
* revert [vulkan] Masquerade VkInfo as PUBGMobile + UE #4320 (#4520)PavelBARABANOV2026-10-111-15/+2
* [*] fix clangarm64 compilation (#4521)crueter2026-10-114-4/+7
* [video_core] Skip fragment shaders with known issues on non-NVIDIA drivers (#...MaranBr2026-10-087-22/+59
* [android, renderer_vulkan] Сhange default settings (#4509)PavelBARABANOV2026-10-0814-43/+54
* [settings] add PR4490 & PR4492 toggles (#4502)xbzk2026-10-058-31/+69
* [dist, android] Update translations from Transifex for Oct 05 (#4507)Eden CI2026-10-052-154/+163
* [am] Properly handle None frontend applet (#4500)MaranBr2026-10-021-2/+3
* [qt] Filter collates accents (Unicode NFD) (#4380)lizzie2026-10-011-11/+15
* [android,ui] fixed shader cache clearing when changing drivers (#4496)xbzk2026-10-011-3/+4
* [video_core] buffer cache readback for nce invalidations (#4490)xbzk2026-09-303-5/+15
* [ro] add TLS patching for runtime NROs (#4492)xbzk2026-09-301-3/+31
* [settings,qt] merge of "disable controller applet" toggle with "controller ap...xbzk2026-09-306-12/+14
* [loader] add ZBIC (zstd variant) NSO decompression support for Switch 22.0+ (...PavelBARABANOV2026-09-275-4/+104
* [common/sparse_large_vector] correct Win32 exception handler (#4481)Exverge2026-09-262-28/+49
* [buffer_cache] Simplify GPU fence synchronization and remove GPU buffer readb...MaranBr2026-09-2621-78/+32
* [hid_core] Code cleanup (#4461)MaranBr2026-09-262-20/+4