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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
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shader_recompiler
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backend
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glasm
Commit message (
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Author
Age
Files
Lines
*
shader_recompiler: translate Switch 2 task and mesh programs
Takoroka
2 days
4
-0
/
+26
*
[vulkan] Implementation for VK_EXT_shader_quad_control (#4168)
CamilleLaVey
2026-08-28
2
-1
/
+24
*
[shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit...
lizzie
2025-11-03
2
-0
/
+11
*
[common] replace Common::BitCast with libc++ provided one (#2774)
lizzie
2025-10-22
2
-7
/
+10
*
[meta] fix license headers (#2547)
lizzie
2025-09-21
1
-0
/
+3
*
[cmake] enable clang-cl and WoA builds (#348)
lizzie
2025-09-09
1
-1
/
+1
*
[spirv] new castings for int8/int16/etc (#86)
lizzie
2025-07-23
2
-0
/
+30
*
Add InputTopologyVertices from torzu adapted to eden
MrPurple666
2025-04-19
1
-0
/
+5
*
Update fmt to allow for v11
crueter
2025-04-10
3
-10
/
+10
*
Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5)
darktux
2025-04-04
2
-0
/
+10
*
Merge branch 'master' into ssbo-align
Ameer J
2023-11-26
1
-3
/
+3
|
\
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*
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-11-18
1
-3
/
+3
*
|
shader_recompiler: Align SSBO offsets in GlobalMemory functions
Ameer J
2023-10-31
1
-3
/
+6
|
/
*
ci: fix new codespell errors
Liam
2023-10-02
1
-1
/
+1
*
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
Fernando Sahmkow
2023-08-18
1
-4
/
+19
*
emit_glasm: Fix lmem size computation
ameerj
2023-06-25
1
-1
/
+1
*
emit_glasm_image: Fix TXQ with MSAA textures
ameerj
2023-01-29
1
-1
/
+9
*
Merge pull request #9694 from ameerj/txq-mips
liamwhite
2023-01-29
2
-2
/
+2
|
\
|
*
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-28
2
-2
/
+2
*
|
Merge pull request #9687 from ameerj/ogl-shader-ms
bunnei
2023-01-28
2
-5
/
+8
|
\
\
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*
|
glasm: Add MS sampler types
ameerj
2023-01-27
2
-5
/
+8
|
|
/
*
/
shader_recompiler: Remove S32 IR type
ameerj
2023-01-25
2
-5
/
+0
|
/
*
Video_core: Address feedback
Fernando Sahmkow
2023-01-04
1
-0
/
+18
*
Merge pull request #9253 from vonchenplus/attr_layer
liamwhite
2022-11-18
2
-0
/
+4
|
\
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*
shader: Implement miss attribute layer
FengChen
2022-11-17
2
-0
/
+4
*
|
video_core: Fix few issues in Tess stage
FengChen
2022-11-07
3
-0
/
+17
|
/
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
2
-0
/
+5
*
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-11-03
3
-0
/
+8
|
\
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*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
3
-0
/
+8
*
|
CMakeLists: Disable C4100 and C4324
Morph
2022-10-22
1
-4
/
+0
*
|
shader_recompiler: add extended LDC to GLASM backend
Liam
2022-10-02
1
-4
/
+21
*
|
chore: fix some typos
Andrea Pappacoda
2022-09-23
1
-1
/
+1
|
/
*
video_code: support rectangle texture
FengChen
2022-08-25
1
-0
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
24
-72
/
+48
*
shader_recompiler: Reduce unused includes
ameerj
2022-03-20
6
-14
/
+0
*
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2022-01-29
2
-0
/
+138
*
Merge pull request #7629 from ameerj/nv-driver-fixes
Fernando S
2022-01-03
2
-0
/
+17
|
\
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*
shader: Add integer attribute get optimization pass
ameerj
2021-12-29
2
-0
/
+17
*
|
emit_glasm_context_get_set: Fix GetAttribute return value type.
ameerj
2021-12-24
1
-4
/
+4
|
/
*
glasm: Move implemented instructions from not_implemented.cpp
ameerj
2021-12-05
7
-169
/
+220
*
shader_recompiler: Adjust emit_context includes
ameerj
2021-12-05
15
-15
/
+15
*
shader_recompiler: Rename backend emit_context files
ameerj
2021-12-05
2
-0
/
+0
*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
5
-2
/
+16
*
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
3
-3
/
+7
*
gl_graphics_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
1
-2
/
+1
*
shader: Add IsTextureScaled opcode
ReinUsesLisp
2021-11-16
2
-0
/
+9
*
shader: Add integer division opcodes
ReinUsesLisp
2021-11-16
2
-0
/
+10
*
shader: Add resolution down factor opcode
ReinUsesLisp
2021-11-16
2
-0
/
+6
*
Shader Cahe: Fix Phi Nodes on GLASM.
Fernando Sahmkow
2021-11-02
1
-1
/
+1
*
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
Lioncash
2021-07-26
1
-1
/
+1
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