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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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shader_recompiler
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frontend
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maxwell
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translate
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impl
Commit message (
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Author
Age
Files
Lines
*
shader_recompiler: translate Switch 2 task and mesh programs
Takoroka
2 days
1
-0
/
+36
*
[vulkan] Implementation for VK_EXT_shader_quad_control (#4168)
CamilleLaVey
2026-08-28
1
-7
/
+28
*
[fmt] use {#:x} instead of 0x{:#x} (#4170)
lizzie
2026-07-25
2
-3
/
+6
*
[video_core, maxwell] fixes for homebrew games that use MESA compiler (#4012)
xbzk
2026-06-15
1
-6
/
+21
*
[maxwell] ATOM() has cases where it acts like a NOP (#2907)
lizzie
2025-11-28
1
-20
/
+22
*
Partial revert "[shared_recompiler/maxwell] fix SURED() wrong encodings (#298...
Caio Oliveira
2025-11-26
1
-3
/
+4
*
[shared_recompiler/maxwell] fix SURED() wrong encodings (#2983)
lizzie
2025-11-13
1
-15
/
+13
*
[shader_recompiler] Simplify translate loop and directly call (the now unifor...
lizzie
2025-11-08
4
-291
/
+18
*
[shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit...
lizzie
2025-11-03
1
-20
/
+10
*
[shader_recompiler] simplify decoder table logic and let compiler do tables f...
lizzie
2025-11-01
2
-0
/
+8
*
Reapply PRs #2778 and #2812 (#2867) (#2868)
lizzie
2025-10-30
1
-15
/
+20
*
Revert PRs #2778 and #2812 (#2867)
MaranBr
2025-10-28
1
-18
/
+16
*
[video_core] fix compilation errors from bad merge, fix string_view UB (#2812)
lizzie
2025-10-22
1
-2
/
+2
*
[maxwell] fix ordering of sizes for atomicops (#2778)
lizzie
2025-10-22
1
-14
/
+16
*
[common] replace Common::BitCast with libc++ provided one (#2774)
lizzie
2025-10-22
1
-3
/
+3
*
[maxwell] SURED 4 handling (#2769)
Ribbit
2025-10-20
1
-0
/
+10
*
[shader_recompiler] Rewrite ISBERD (#2541)
SDK Chan
2025-09-22
3
-91
/
+85
*
[meta] fix license headers (#2547)
lizzie
2025-09-21
2
-0
/
+6
*
[cmake] enable clang-cl and WoA builds (#348)
lizzie
2025-09-09
2
-14
/
+14
*
[shader_recompiler] ISBERD minor cleanups (#211)
SDK Chan
2025-08-15
3
-67
/
+103
*
[shader_recompiler/Maxwell] Unstub ISBERD completely (#160)
SDK Chan
2025-07-31
1
-4
/
+47
*
[shader_recompiler/ Maxwell] ISBERD initial implementation
lizzie
2025-07-25
1
-2
/
+11
*
revert [android] Snapdragon 865 patches (#23)
CamilleLaVey
2025-07-12
1
-16
/
+1
*
[android] Snapdragon 865 patches (#23)
crueter
2025-07-06
1
-1
/
+16
*
[VK] Rework SPIRV Shader Optimization (#238)
Gamer64
2025-07-03
1
-0
/
+3
*
revert 91a662431cfe419bd46b6ca4ed298a4ba70d7820 (#240)
CamilleLaVey
2025-06-30
1
-16
/
+1
*
[Texture_cache] Better memory handling for devices with lower memory allocati...
JPikachu
2025-06-29
1
-1
/
+16
*
Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5)
darktux
2025-04-04
1
-2
/
+2
*
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-11-18
1
-14
/
+15
*
Shader Recompiler: Auto stub special registers and dump pipelines on exception.
Fernando Sahmkow
2023-08-27
1
-1
/
+2
*
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
Fernando Sahmkow
2023-08-18
4
-5
/
+8
*
shader_recompiler: fix copy-paste error
Liam
2023-05-26
1
-1
/
+1
*
Fix Tears of the Kingdom flickering clouds and depths.
Kelebek1
2023-05-11
1
-6
/
+1
*
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-28
1
-3
/
+5
*
general: fix compile for Apple Clang
Liam
2022-11-22
1
-3
/
+4
*
video_core: Fix few issues in Tess stage
FengChen
2022-11-07
1
-2
/
+1
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-4
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
91
-273
/
+182
*
fix: typos
Andrea Pappacoda
2022-04-02
2
-2
/
+2
*
Merge pull request #8038 from liamwhite/exit-register-detection
Ameer J
2022-03-21
1
-0
/
+4
|
\
|
*
shader_recompiler/EXIT: skip render targets with no outputs
Liam
2022-03-18
1
-0
/
+3
|
*
shader_recompiler/EXIT: increment output register on failed enable test
Liam
2022-03-17
1
-0
/
+1
*
|
shader_recompiler: Reduce unused includes
ameerj
2022-03-20
20
-29
/
+2
|
/
*
shader_recompiler: Implement LDC.IS address mode
Liam
2022-03-16
1
-2
/
+12
*
shader_recompiler/LOP3: Use brute force python results within switch/case.
Markus Wick
2022-03-08
2
-52
/
+620
*
video_minimum_maximum: Implement src operand selectors
ameerj
2022-01-27
1
-12
/
+6
*
shader: Support out of bound local memory reads and immediate writes
ReinUsesLisp
2021-07-22
1
-4
/
+21
*
shader: Implement ISETP.X
ameerj
2021-07-22
4
-44
/
+57
*
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
5
-20
/
+19
*
shader: Account for 33-bit IADD3 scenario
ameerj
2021-07-22
1
-2
/
+10
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