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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
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video_core
/
gpu_thread.cpp
Commit message (
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Author
Age
Files
Lines
*
[video_core, hle] remove redundant parent references in system structs (#3908)
lizzie
2026-06-23
1
-14
/
+14
*
[video_core] fix H264 and jthread() causing spurious errors (#3907)
lizzie
2026-04-29
1
-41
/
+32
*
[video_core/engines/maxwell3d] memory inline DrawState to reduce indirection ...
lizzie
2026-04-28
1
-3
/
+1
*
[vulkan] 2nd Vulkan Global Maintenance (#3853)
CamilleLaVey
2026-04-24
1
-2
/
+11
*
[video_core] Rework GPU Accuracy levels and remove Early Release Fences toggl...
MaranBr
2025-12-09
1
-8
/
+1
*
[common] replace Common::(DerivedFrom, IsArithmetic, Size, ConvertibleTo, IsI...
lizzie
2025-11-07
1
-3
/
+1
*
[common] use libc++ provided jthread instead of in-house one (which deadlocks...
lizzie
2025-10-01
1
-1
/
+1
*
[meta] remove MicroProfile (#185)
crueter
2025-08-06
1
-7
/
+3
*
Add cmake option to enable microprofile (#179)
Gamer64
2025-08-02
1
-0
/
+2
*
Port changes from Early Access
darktux
2025-04-04
1
-0
/
+1
*
scope_exit: Make constexpr
FearlessTobi
2024-02-19
1
-1
/
+3
*
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
1
-6
/
+0
*
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-18
1
-3
/
+3
*
Memory Tracking: Optimize tracking to only use atomic writes when contested w...
Fernando Sahmkow
2023-06-28
1
-3
/
+3
*
core: frontend: Refactor GraphicsContext to its own module.
bunnei
2023-06-03
1
-1
/
+1
*
bounded_threadsafe_queue: Deduplicate and add PushModes
Morph
2023-03-21
1
-1
/
+1
*
bounded_threadsafe_queue: Use simplified impl of bounded queue
Morph
2023-03-21
1
-3
/
+4
*
Merge pull request #9778 from behunin/my-box-chevy
bunnei
2023-03-17
1
-1
/
+2
|
\
|
*
gpu_thread: Use bounded queue
Behunin
2023-03-03
1
-1
/
+2
*
|
core: Promote CPU/GPU threads to time critical
Morph
2023-03-07
1
-1
/
+1
|
/
*
Remove OnCommandListEndCommand
Behunin
2023-02-07
1
-6
/
+0
*
general: fix compile for Apple Clang
Liam
2022-11-22
1
-1
/
+1
*
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
1
-1
/
+1
*
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
1
-1
/
+5
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
1
-7
/
+7
*
common: remove "yuzu:" prefix from thread names
Liam
2022-10-03
1
-1
/
+1
*
gpu_thread: Use the previous MPSCQueue implementation
Morph
2022-07-06
1
-2
/
+1
*
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-06-13
1
-1
/
+1
*
gpu_thread: Move to bounded queue
Levi Behunin
2022-06-02
1
-1
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Replace lock_guard with scoped_lock
Merry
2022-04-07
1
-1
/
+1
*
gpu: Use std::jthread for async gpu thread
ameerj
2021-09-15
1
-44
/
+13
*
GPUTHread: Remove async reads from Normal Accuracy.
Fernando Sahmkow
2021-06-11
1
-18
/
+6
*
common: Move settings to common from core.
bunnei
2021-04-14
1
-1
/
+1
*
video_core: Use a CV for blocking commands.
Markus Wick
2021-04-07
1
-17
/
+26
*
video_core/gpu_thread: Keep the write lock for allocating the fence.
Markus Wick
2021-04-07
1
-0
/
+2
*
video_core/gpu_thread: Implement a ShutDown method.
Markus Wick
2021-04-07
1
-8
/
+18
*
common/threadsafe_queue: Provide Wait() method.
Markus Wick
2021-04-07
1
-2
/
+1
*
gpu_thread: Remove Async NVDEC placeholders
ameerj
2021-02-28
1
-10
/
+3
*
rebase, fix name shadowing, more const
ameerj
2021-02-13
1
-1
/
+1
*
nvdec cleanup
ameerj
2021-02-13
1
-3
/
+2
*
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-02-13
1
-5
/
+7
*
gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
bunnei
2020-12-28
1
-0
/
+3
*
video_core: gpu_thread: Do not wait when system is powered down.
bunnei
2020-12-28
1
-1
/
+2
*
video_core: gpu: Implement synchronous mode using threaded GPU.
bunnei
2020-12-28
1
-6
/
+24
*
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-12-04
1
-8
/
+8
*
video_core: NVDEC Implementation
ameerj
2020-10-26
1
-4
/
+12
*
video_core: Remove unused variables
Lioncash
2020-07-21
1
-2
/
+2
*
General: Tune the priority of main emulation threads so they have higher prio...
Fernando Sahmkow
2020-06-27
1
-0
/
+1
*
General: Setup yuzu threads' microprofile, naming and registry.
Fernando Sahmkow
2020-06-27
1
-1
/
+5
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