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path: root/src/audio_core/sink/sink_stream.cpp
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* Switch 2: back GPU-only regions, pace presents, interleaved split methodsTakoroka7 days1-0/+15
* [*, docs] remove UTF8 and make docs ASCII only (#4166)lizzie2026-07-071-1/+1
* [audio_core] fix OOB copy when silencing channel on shutdown (#3969)lizzie2026-05-311-4/+2
* [audio] Fix release buffer for audio input (#3336)Maufeat2026-01-181-1/+11
* [audio_core] Fix audio mute by removing minimum volume limit (#3194)MaranBr2025-12-271-1/+0
* [audio_core] Slightly increase audio latency (#2944)MaranBr2025-11-041-4/+4
* [audio_core] Decrease wait_for a little bit (#2937)Caio Oliveira2025-11-021-1/+1
* [audio_core] Remove unused files and make audio rendering more safe (#2903)MaranBr2025-10-311-62/+51
* [Audio] Tighten sink queue back pressure (#2840)Ribbit2025-10-281-4/+10
* [audio] Fix BOTW by increasing ring-size (#2822)lizzie2025-10-241-114/+59
* [audio] replace ReaderWriterQueue with the generic SPSC queue (#2745)lizzie2025-10-161-4/+5
* [common] use libc++ provided jthread instead of in-house one (which deadlocks...lizzie2025-10-011-2/+1
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-4/+4
* [icc] fix intel c++ compiler errors (#146)lizzie2025-07-301-1/+3
* scope_exit: Make constexprFearlessTobi2024-02-191-2/+2
* audio: skip coefficient normalization for downmixLiam2023-12-161-4/+2
* Have GetActiveChannelCount return the system channels instead of host device ...Kelebek12023-12-161-17/+26
* audio_core: ignore renderer wait when stream is pausedLiam2023-11-121-2/+10
* audio: fix shutdown deadlock in audio rendererLiam2023-10-131-0/+4
* sink_stream: Resolve heap buffer corruption due to out of bounds writeMorph2023-06-301-14/+20
* Remove memory allocations in some hot pathsKelebek12023-06-221-7/+8
* core_timing: Use CNTPCT as the guest CPU tickMorph2023-06-071-1/+0
* android: audio_core: sink_stream: Remove unnecessary check.bunnei2023-06-051-3/+0
* Merge pull request #10508 from yuzu-emu/limebunnei2023-06-051-0/+3
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| * android: audio_core: Avoid shutdown hang.bunnei2023-06-031-0/+3
* | audio_renderer: resolve adsp thread deadlock shutdownLiam2023-06-041-2/+3
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* Audren wait as suggested by ByLawsKelebek12023-05-271-0/+3
* Smooth out the DSP callback by adding a 5ms wait time limitKelebek12023-05-181-2/+2
* Use GetGlobalTimeNs as opposed to clock ticksBilly Laws2023-04-081-3/+2
* Add some explicit latency to sample count reportingBilly Laws2023-04-031-1/+2
* audio_core: No longer stall when sink queue is fullBilly Laws2023-03-271-43/+0
* Run clang-formatBilly Laws2023-03-271-5/+5
* audio: Wait for samples on the emulated DSP side to avoid desyncsBilly Laws2023-03-271-0/+15
* audio: Interpolate system manager sample count using host sink sample infoBilly Laws2023-03-261-0/+21
* Merge pull request #9796 from liamwhite/currentliamwhite2023-02-151-2/+2
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| * general: rename CurrentProcess to ApplicationProcessLiam2023-02-131-2/+2
* | remove static from pointer sized or smaller types for aesthetics, change cons...arades792023-02-141-6/+6
* | add static lifetime to constexpr values to force compile time evaluation wher...arades792023-02-141-6/+6
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* Merge pull request #9289 from liamwhite/fruit-companyliamwhite2022-12-031-4/+4
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| * general: fix compile for Apple ClangLiam2022-11-221-4/+4
* | audio_core: sink_stream: Hold the suspend lock when process is stalled.bunnei2022-11-291-5/+6
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* Do not try to pause core timing from the audio thread when using single-coreKelebek12022-09-221-2/+7
* Merge pull request #8878 from Kelebek1/remove_pausebunnei2022-09-151-0/+16
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| * Remove pause callbacks from coretimingKelebek12022-09-131-0/+16
* | Remove a pragma once from a cpp fileKelebek12022-09-121-2/+0
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* Don't stall with nvdecKelebek12022-09-041-1/+7
* Rework audio output, connecting AudioOut into coretiming to fix desync during...Kelebek12022-09-021-0/+259