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path: root/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
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* shader_recompiler: Align SSBO offsets in GlobalMemory functionsAmeer J2023-10-311-3/+6
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader_recompiler: Reduce unused includesameerj2022-03-201-2/+0
* shaders: Add U64->U32x2 Atomic fallback functionsameerj2022-01-291-0/+107
* shader_recompiler: Adjust emit_context includesameerj2021-12-051-1/+1
* shader: Split profile and runtime info headersReinUsesLisp2021-07-221-1/+1
* glasm: Fix global memory fallbacksReinUsesLisp2021-07-221-9/+10
* glasm: Use storage buffers instead of global memory when possibleReinUsesLisp2021-07-221-14/+366
* glasm: Fix global memory callbacksReinUsesLisp2021-07-221-5/+6
* glasm: Implement global memory fallbacksReinUsesLisp2021-07-221-39/+78
* glasm: Implement TEX and TEXS instructionsReinUsesLisp2021-07-221-1/+1
* glasm: Initial GLASM fp64 supportReinUsesLisp2021-07-221-5/+5
* glasm: Make GLASM aware of typesReinUsesLisp2021-07-221-40/+37
* glasm: Implement basic GLASM instructionsReinUsesLisp2021-07-221-0/+178
* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-221-0/+0