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path: root/src/shader_recompiler/backend/glasm/reg_alloc.h
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* [common] replace Common::BitCast with libc++ provided one (#2774)lizzie2025-10-221-4/+7
* Update fmt to allow for v11crueter2025-04-101-8/+8
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader_recompiler, video_core: Resolve clang errorslat9nq2021-07-221-2/+1
* glasm: Remove unnecessary value typesReinUsesLisp2021-07-221-32/+1
* glasm: Throw when there are register leaksReinUsesLisp2021-07-221-0/+4
* glasm: Catch more register leaksReinUsesLisp2021-07-221-4/+12
* glasm: Fix aliased bitcasts ref countingReinUsesLisp2021-07-221-0/+6
* glasm: Add Void type to GLASM valuesReinUsesLisp2021-07-221-0/+11
* glasm: Fix register allocation when moving immediate on GLASMReinUsesLisp2021-07-221-1/+9
* glasm: Fix moving U64 immediates to registers in GLASMReinUsesLisp2021-07-221-2/+2
* glasm: Add conversion instructions to GLASMReinUsesLisp2021-07-221-0/+13
* glasm: Initial GLASM fp64 supportReinUsesLisp2021-07-221-5/+58
* glasm: Specify namespace when using FormatToReinUsesLisp2021-07-221-6/+6
* glasm: Make GLASM aware of typesReinUsesLisp2021-07-221-5/+179
* glasm: Use BitField instead of C bitfieldsReinUsesLisp2021-07-221-3/+7
* glasm: Changes to GLASM register allocator and emit contextReinUsesLisp2021-07-221-5/+13
* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-221-0/+46