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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
root
/
src
/
shader_recompiler
/
backend
/
spirv
/
emit_spirv_instructions.h
Commit message (
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)
Author
Age
Files
Lines
*
shader_recompiler: translate Switch 2 task and mesh programs
Takoroka
2 days
1
-0
/
+6
*
[vulkan] Implementation for VK_EXT_shader_quad_control (#4168)
CamilleLaVey
2026-08-28
1
-1
/
+3
*
[shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit...
lizzie
2025-11-03
1
-0
/
+4
*
[spirv] new castings for int8/int16/etc (#86)
lizzie
2025-07-23
1
-0
/
+6
*
Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5)
darktux
2025-04-04
1
-0
/
+2
*
Revert "shader_recompiler: use only ConstOffset for OpImageFetch"
Liam
2024-02-15
1
-2
/
+2
*
shader_recompiler: use only ConstOffset for OpImageFetch
Liam
2024-02-05
1
-2
/
+2
*
shader_recompiler: fix Offset operand usage for non-OpImage*Gather
Liam
2024-01-11
1
-1
/
+1
*
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-11-18
1
-1
/
+1
*
Merge pull request #9694 from ameerj/txq-mips
liamwhite
2023-01-29
1
-1
/
+2
|
\
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*
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-28
1
-1
/
+2
*
|
shader_recompiler: Remove S32 IR type
ameerj
2023-01-25
1
-1
/
+0
|
/
*
video_core: Fix few issues in Tess stage
FengChen
2022-11-07
1
-0
/
+1
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
1
-1
/
+2
*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
1
-0
/
+1
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2022-01-29
1
-0
/
+30
*
shader: Add integer attribute get optimization pass
ameerj
2021-12-29
1
-0
/
+1
*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
1
-0
/
+1
*
shader: Add IsTextureScaled opcode
ReinUsesLisp
2021-11-16
1
-0
/
+1
*
shader: Add integer division opcodes
ReinUsesLisp
2021-11-16
1
-0
/
+2
*
shader: Add resolution down factor opcode
ReinUsesLisp
2021-11-16
1
-0
/
+1
*
emit_spirv_instructions: Add missing header guard
Lioncash
2021-07-26
1
-0
/
+2
*
shader: Remove IAbs64
ReinUsesLisp
2021-07-22
1
-1
/
+0
*
shader: Move loop safety tests to code emission
ReinUsesLisp
2021-07-22
1
-2
/
+0
*
shader: Add shader loop safety check settings
lat9nq
2021-07-22
1
-0
/
+2
*
shader: Read branch conditions from an instruction
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
glasm: Implement TEX and TEXS instructions
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
glasm: Initial implementation of phi nodes on GLASM
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
2021-07-22
1
-7
/
+2
*
shader: Fixup SPIR-V emit header namespaces
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
Move SPIR-V emission functions to their own header
ReinUsesLisp
2021-07-22
1
-0
/
+583