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path: root/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
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* shader_recompiler: translate Switch 2 task and mesh programsTakoroka2 days1-4/+25
* [common] Switch to boost::unordered_flat containers (#4326)crueter2026-08-311-2/+2
* [fmt] use {#:x} instead of 0x{:#x} (#4170)lizzie2026-07-251-1/+1
* [maxwell] Fix Flow::Block comp error (#3882)crueter2026-04-251-1/+1
* [*] change all std::unordered_map and std::unordered_set into ankerl::unorder...lizzie2026-02-101-3/+3
* [Maxwell]: Fix shaders compilation memory leak (#2606)Gamer642025-10-011-0/+1
* [common] remove ranges polyfill (#2546)lizzie2025-09-241-1/+4
* Update fmt to allow for v11crueter2025-04-101-1/+1
* general: fix compile for Apple ClangLiam2022-11-221-0/+1
* Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.Fernando Sahmkow2022-10-061-3/+3
* structured_control_flow: Remove constexpr Flow::Blocklat9nq2022-06-131-6/+0
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader_recompiler: Reduce unused includesameerj2022-03-201-2/+0
* structured_control_flow: Skip reordering nested demote branches.ameerj2021-08-301-0/+11
* structured_control_flow: Conditionally invoke demote reorder passameerj2021-08-301-4/+6
* structured_control_flow: Add DemoteCombinationPassameerj2021-08-281-1/+107
* shader: Avoid usage of C++20 ranges to build in clangReinUsesLisp2021-07-221-4/+4
* shader_recompiler, video_core: Resolve clang errorslat9nq2021-07-221-7/+2
* shader: GCC fmt 8.0.0 fixeslat9nq2021-07-221-1/+1
* shader: Move loop safety tests to code emissionReinUsesLisp2021-07-221-33/+4
* shader: Calibrate loop safety thresholdReinUsesLisp2021-07-221-1/+1
* shader: Fix loop safety to SSA passReinUsesLisp2021-07-221-1/+3
* shader: Add shader loop safety check settingslat9nq2021-07-221-4/+38
* shader: Always initialize up reference in structure control flowReinUsesLisp2021-07-221-31/+36
* shader: Read branch conditions from an instructionReinUsesLisp2021-07-221-6/+3
* shader_recompiler: GCC fixeslat9nq2021-07-221-24/+24
* glasm: Initial implementation of phi nodes on GLASMReinUsesLisp2021-07-221-3/+3
* glasm: Rework control flow introducing a syntax listReinUsesLisp2021-07-221-99/+136
* shader: Fix gcc warningsReinUsesLisp2021-07-221-1/+1
* shader: Improve goto removal algorithm complexityReinUsesLisp2021-07-221-49/+28
* shader: Move siblings check to a separate function and comment them outReinUsesLisp2021-07-221-16/+21
* shader: Mark blocks with no end branch as unreachableReinUsesLisp2021-07-221-2/+7
* shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq2021-07-221-2/+1
* shader: Fix indirect branches to scheduler instructionsReinUsesLisp2021-07-221-3/+3
* shader: Implement BRXFernandoS272021-07-221-0/+57
* shader: Fix structured control flow on KIL instructionsReinUsesLisp2021-07-221-3/+6
* shader: Properly insert Prologue instructionReinUsesLisp2021-07-221-1/+2
* shader: Implement NDC [-1, 1], attribute types and default varying initializa...ReinUsesLisp2021-07-221-1/+6
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-221-0/+18
* shader: Implement CAL inlining function callsReinUsesLisp2021-07-221-0/+770