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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
root
/
src
/
shader_recompiler
/
frontend
/
maxwell
/
translate
/
impl
/
not_implemented.cpp
Commit message (
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)
Author
Age
Files
Lines
*
[shader_recompiler] Simplify translate loop and directly call (the now unifor...
lizzie
2025-11-08
1
-6
/
+6
*
[shader_recompiler] simplify decoder table logic and let compiler do tables f...
lizzie
2025-11-01
1
-0
/
+7
*
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
Fernando Sahmkow
2023-08-18
1
-2
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
shader: Implement Int32 SUATOM/SURED
ameerj
2021-07-22
1
-4
/
+0
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Implement OUT
ReinUsesLisp
2021-07-22
1
-12
/
+0
*
shader: Stub ISBERD
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
1
-12
/
+0
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
1
-8
/
+0
*
shader: Address feedback + clang format
lat9nq
2021-07-22
1
-1
/
+0
*
shader: Implement AL2P
FernandoS27
2021-07-22
1
-4
/
+0
*
shader: "Implement" NOP
FernandoS27
2021-07-22
1
-1
/
+1
*
shader: Implement MEMBAR
FernandoS27
2021-07-22
1
-11
/
+0
*
shader: Stub VOTE.VTG
FernandoS27
2021-07-22
1
-4
/
+0
*
shader: Implement TXD
FernandoS27
2021-07-22
1
-8
/
+0
*
shader: Implement TMML partially
FernandoS27
2021-07-22
1
-8
/
+0
*
shader: Implement TLDS
FernandoS27
2021-07-22
1
-4
/
+0
*
shader: Implement TLD
FernandoS27
2021-07-22
1
-8
/
+0
*
shader: Implement FSWZADD
ameerj
2021-07-22
1
-4
/
+0
*
shader: Implement BRX
FernandoS27
2021-07-22
1
-8
/
+0
*
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
2021-07-22
1
-16
/
+0
*
shader: Implement VMAD, VMNMX, VSETP
ameerj
2021-07-22
1
-13
/
+0
*
shader: Implement TXQ and fix FragDepth
ReinUsesLisp
2021-07-22
1
-8
/
+0
*
shader: Implement TLD4S.
FernandoS27
2021-07-22
1
-4
/
+0
*
shader: Implement TLD4 and TLD4_B
FernandoS27
2021-07-22
1
-8
/
+0
*
shader: Implement SHFL
ameerj
2021-07-22
1
-4
/
+0
*
shader: Implement VOTE
ameerj
2021-07-22
1
-4
/
+0
*
shader: Implement DMNMX, DSET, DSETP
ameerj
2021-07-22
1
-36
/
+0
*
shader: Implement F2F
FernandoS27
2021-07-22
1
-12
/
+0
*
shader: Implement DMUL and DFMA
ameerj
2021-07-22
1
-28
/
+0
*
shader: Implement HSETP2
FernandoS27
2021-07-22
1
-12
/
+0
*
shader: Implement HSET2
FernandoS27
2021-07-22
1
-12
/
+0
*
shader: Implement HMUL2
FernandoS27
2021-07-22
1
-16
/
+0
*
shader: Implement HFMA2
FernandoS27
2021-07-22
1
-20
/
+0
*
shader: Implement I2F
ReinUsesLisp
2021-07-22
1
-12
/
+0
*
shader: Implement LOP32I
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-22
1
-14
/
+2
*
shader: Implement DADD
ameerj
2021-07-22
1
-12
/
+0
*
shader: Implement CSET and CSETP
ameerj
2021-07-22
1
-8
/
+0
*
shader: Implement FSET and FSETP
ameerj
2021-07-22
1
-24
/
+0
*
shader: Implement TEXS
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Implement CAL inlining function calls
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader: Implement FMNMX
ameerj
2021-07-22
1
-12
/
+0
*
shader: Implement FCMP
ameerj
2021-07-22
1
-16
/
+0
*
shader: Partial implementation of LDC
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Initial support for textures and TEX
ReinUsesLisp
2021-07-22
1
-8
/
+0
*
shader: Implement R2P
ameerj
2021-07-22
1
-12
/
+0
*
shader: Implement SHF
ameerj
2021-07-22
1
-16
/
+0
*
shader: Implement LEA
ameerj
2021-07-22
1
-20
/
+0
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