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path: root/src/shader_recompiler/backend/glasm/reg_alloc.cpp
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* [common] replace Common::BitCast with libc++ provided one (#2774)lizzie2025-10-221-3/+3
* [meta] fix license headers (#2547)lizzie2025-09-211-0/+3
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-1/+1
* Update fmt to allow for v11crueter2025-04-101-1/+1
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader_recompiler: Reduce unused includesameerj2022-03-201-3/+0
* shader_recompiler: Adjust emit_context includesameerj2021-12-051-1/+1
* glasm: Remove unnecessary value typesReinUsesLisp2021-07-221-4/+4
* glasm: Catch more register leaksReinUsesLisp2021-07-221-4/+24
* glasm: Do not alias ConditionRef for nowReinUsesLisp2021-07-221-1/+0
* shader: Read branch conditions from an instructionReinUsesLisp2021-07-221-0/+1
* glasm: Fix aliased bitcasts ref countingReinUsesLisp2021-07-221-7/+32
* glasm: Add Void type to GLASM valuesReinUsesLisp2021-07-221-0/+3
* glasm: Fix register allocation when moving immediate on GLASMReinUsesLisp2021-07-221-30/+41
* glasm: Add conversion instructions to GLASMReinUsesLisp2021-07-221-0/+4
* glasm: Initial GLASM fp64 supportReinUsesLisp2021-07-221-19/+47
* glasm: Make GLASM aware of typesReinUsesLisp2021-07-221-27/+35
* glasm: Implement more logical opsameerj2021-07-221-1/+1
* glasm: Use BitField instead of C bitfieldsReinUsesLisp2021-07-221-5/+5
* glasm: Changes to GLASM register allocator and emit contextReinUsesLisp2021-07-221-16/+21
* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-221-0/+82